Okay, perfect thanks! Those have all been reported to the team
To add to Miguel’s bug, his red skill also still behaves as if the HP buff was level capped, despite the patch notes clearly saying it wouldn’t be anymore.
Oh, and, Donald’s purple skill COMPLETELY doesn’t work, which affects his red skill too. It doesn’t work since his refresh.
It is these kind of things that really just make us feel like our feedback and comments are not being read or just being ignored.
Pipsqueak and Yunno raised two very valid points
Bugs that have been there for ages are only now being recognised as bugs and some are still being ignored or not being acknowledged (scrolling bug for example that is honestly deterring me from playing some days)
This is honestly one of the most terrifying things to me.
It is similar to when Shego’s shatter was nerfed because she was doing too much damage in Invasion
We told you that would happen as soon as we saw the skillset
Now 18 months later we have TWO heroes that can shatter into infinity … just makes you wonder…
As I said, these were already reported to the team, but it takes time to work through some of these fixes since there are other things that take priority sometimes.
We have a QA team that tests all heroes before their release multiple times through multiple scenarios, however, unfortunately since coding a game is not a simple task, there are times where bugs slip through, or occur after an update is released. We do take these reports seriously and they are thoroughly investigated, which as I stated, takes time. We want to make sure we are finding actual fixes to the root problem rather than bandaid quick fixes that may lead to other problems down the line.
Bellwether’s wouldn’t require so much investigation cause it’s not a bug, just poor design. All she’d need is a way to stop the berserk spam when only two enemies are left. ANY way to do that.
However would that require approvals from Disney?
Everything requires Disney’s approval!
Daisy’s purple being changed to make her immune to charms also required it?
Everything requires their approval
Bellwether’s white skill could just bypass tenacity, and remove all buffs on enemies, while increasing their speed while charmed.
@Nugget can Megavolt receive same treatment, or better, make him immune to debuffs fully.
While he is charmed his purple skill is dealing damage to allies.
Also, Bellwether’s disk is suppose to give tenacity only to allies, because she doesn’t gain any and she is left behind as she has none working on her own.
For Timon and Pumbaa specifically - ever since red skill for them was released, it didn´t give the critical hit immunity Hakuna Matata when red skill reapplies it
Unless it´s meant to be like that… Basically what that means is that if you have a debuffer… after all enemies are taken away Hakuna Matata, the reapplied one makes them much easier to defeat. Since all crits would proceed, whereas purple skill says they should not.
+1 for this… charmed bonus damage is not very fun
It’s not really a bug either way, but isn’t that kinda the point of charm?
But that’s not the point of Daisy’s and Megavolt’s purple skills to kill their own allies, using them is just pointless if you can use better heroes without any risk.
Well, Daisy at least was fixed.
Frankly, I don’t get this. How could Aladdin attack and K.O triplet when they skated pass him on battlefield??? It is logically impossible
You can clearly see on above picture. While Luca being attacked by others, Aladdin flew in and K.O my poor triplet
The team should clearly change the flash deal if they want to offer it further. Compared to a franchise hero deal that Is given daily… the amounts are bad @Nugget.
More gold and skill points certainly don’t weigh 7M Disk Power less (for that price), slightly less stamina and randomly selected amount of megabits. Oh and Red skill crates.
Mayor is using his worried icon in my war lineup lol
Edit: not just in war, but in the heroes list as well.
Is this intentional?
Not sure but +1 for make those alternative frames Avatar Icons in game. Like Sven, The dead skeleton from the Cauldron, Mei (Panda) etc.
If only we had alternative looks in the friend campaign as beta heroes, but eh considering we got an overabundance of heroes first instead.
Damage/heal numbers on the battles goes up to only 2.14B, and it’s impossible to see full damage dealt/heal done.
This is from same battle, Judy one-shot Luca, and only battle results shows the real numbers. It wasn’t 2.14B like shown during battle, but 2.87B.
It’s the very same bug like with gold and rankings.