A small visual error With Tiana, It doesn’t affect anything but it made me laugh
Could we pls have a hot fix for the elite non raid-all bug? We have suffered ENOUGH!!! @TheGrillFather
yes please, the elite non-raid bug has existed since 20-Dec, almost 20 days ago
elite raiding per chapter is approximately 3 times more clicking than raid-all, and we’ve been doing that for almost 20 days
please do give us a compensation, like double elite drop for a week, as well as other compensations.
thanks
I would love to have the raid all elite campaign feature and a X3 elite drop event. It would help a lot, if not all, players
I have seen many suggested that feature, hopefully it is on development
But please, we need to have that bug GONE
Badge booster crates don’t seem to have been updated with new badges.
They are not meant to give badges of current max rank…
That’s not what I was referring to.
Then what else?
Every time we get a new level cap, call it level X, the badge booster crates are upgraded to produce badges of level X - 6 and lower. That did not happen this time. We can only get badges of level X - 11 instead. I’m not saying they should produce badges of level X because they never do and they never have, obviously.
Obviously, I was trying to avoid spelling it out in excruciating detail.
If you claimed those Badge Crates before the cap raise, they won’t have the new badges in. Only Badge Crates not already in your inventory are upgraded - that’s intended behaviour. Anything in your bag already will have capped Badges for the rank at which they were claimed.
Exactly as Pipsqueak said. Only Badge Crates that you accept/claim to your inventory after the cap raise can spawn badges… and well it isn’t “level-6”… it’s “max rank-1”.
Even E4 badges can need level 410 to craft. Cap is 415.
@TheGrillFather i thought trials ports campaign etc were gonna have the problematic unbalanced heroes removed from them to make them easier to complete? But some still have problematic heroes in them
Every day from 23-00 to 24-00 Moscow time, the game screen stops working. Nothing happens when you click. You can only go to the right panel, where there is a selection of characters, mail, etc. The characters can be viewed normally. this bug has been around for a very long time, but I began to notice the time 23-24 only now.
Why do S21, S25 get less rewards than S1. All of them are 215 and S21, S25 took alot of double cap raises?
While I appreciate the stamina recharge items (especially the X4 one), the amount of badge crates you guys give us is lousy…
And this is what you said
Significantly increase? Really??? Badge crates went from 15 to 10…how is that an increase?
Doesn’t make sense. Well, and the deals are still not equal.
Yeah, and even the total amount of what most (active and large guilds will get) goes down…
We usually had 1+2+3+4+5 (or lately even 6) = 16 or 17 badge crates from progress rewards and another 4 from rank.
Rank seems to have increased to 6 in what we usually have, but that is still a loss of indeed 4 or 5 badge crates.
Hugely dissapointing
I don’t know if the Rank rewards were updated after that post, but it looks like the Rank rewards are indeed significantly more - but only if you place in the top ranks.
Surely the people in the guild ranking #1 are the absolute last people who require 165 badge crates each… how does that help either PB or the general players? By saving the top spenders in the game a bunch of money while increasing the P2W gap?
The increased stamina requirements in the latest chapter apply to everyone - so I would’ve thought that “significantly increasing the badge crate drops” should also apply to everyone? For anyone ranking outside the top 10, there’s almost no change…
If you account for the fact that we’re looking at fewer Prize Walls, that means nearly everyone will be seeing fewer Badge Booster Crates, in many cases a lot fewer.
It’ll be nearly a week before we see how the rank rewards have changed for individual contests, but I wouldn’t be surprised to see that any rank below the top 1% likewise sees a drop in total Badge Booster Crates from contests, while only the top 10 get enough crates to make up for the loss of the Prize Wall.
For a while I thought the game was changing in ways to allow low- or non-paying players to rank up enough heroes to compete with the whales. But I guess it really is headed into full P2W territory instead, and everyone else will just have to deal with having outranked heroes and fewer rewards for playing well.
When they said the current stamina economy was not healthy, they meant it wasn’t healthy for their company as people could actually keep up without paying. And they HATE that. Always have, always win
If you look back to their decisions, you will see that, everytime ua F2P could somehow keep up with any kind of resources, they will immediately make some changes to make sure that we can’t
Gold increase, disc power increase, red skill using hero chips, battle badge using exp drink to enhance, prize wall rewards people bring new hero to Yellow (for PW, it was hard at first and now, when we can do it easily, guess what they did? Remove prize wall ) and after stamina is reasonable, they do this . Oh let’s not forget, they temporarily remove Buy more stamina event as well, saying it causes trouble. Yeah, right. Trouble to their wallets
Haizzz, they never know when enough is enough. And my friend, that’s what cause the never-ending lag in the game