Now that the contest has ended, the lag seems to have mostly ended as well on server 1. I believe that the contests are a primary revenue driver for you guys, so you don’t want to turn them off entirely, but have you considered shortening the duration of the contests or picking contests where stamina is not the primary points driver while you work out the issues that pop up every time we have a stamina based contest?
In particular, having contests where the city watches, arena or heists aren’t capped and selling chances for those could still provide revenue and meaningful contests without all the badge raiding. And please don’t just straight up sell points in the contest, but sell opportunities to participate (heist tickets instead of heist tokens, arena chances instead of arena tokens, etc).