I don’t think the game Devs are looking deep enough into the expanded universe of Big Hero 6 for useful abilities to incorporate for their characters.
Are they intentionally disregarding the cartoon version because they’re only familiar with the movie?
Hiro’s skillset is the most inconsistent, because he never fought at all in the movie, they took that “one thing he did one time” and used for the basis of his combat skills, even though he never does it at all.
And an existing error:
Wasabi doesn’t use blade block anymore, it was replaced with Plasma shield.
Here are some consistent skillsets sourced from the cartoon:
https://discourse.disneyheroesgame.com/t/magnetic-hiro/
https://discourse.disneyheroesgame.com/t/gogo-tomago-the-yellow-speedster/
https://discourse.disneyheroesgame.com/t/fredzilla-and-minimax/
Gogo will the one that disppoints me most if she doesn’t use skills like I proposed, they’ve got the information, if they don’t use it, she’ll be very unskilled, basically, just throwing discs and throwing them again,
If anyone else has got some other good BH6 concepts, feel free to supply the link.