I see.
().
I see.
().
Can a character from a Disney game count?
As long as they’re Disney. Not like an NPC made up by the devs of the game
Npc? What’s that?
Not playing characters. Just creeps
Swampy and Goofy
Swampy and Moana
NOS-4-A2
Source: Buzz Lightyear of Star Command
“Defeat is unacceptable. I was programmed only for a swift and destructive victory.”
Role: Control
Star:
Position: front
Team Color: blue
Created by Zurg, NOS-4-A2 is an energy vampire that can steal energy and take control of any piece of technology, including creeps.
Entrance: appears out of the mist
Victory: Laughs as lightning illuminates the battlefield
Defeat: Powers down
White Skill: Energy Blast: Fires an energy beam temporarily stunning enemies and take X energy away from them.
Green Skill: Take a Bite: NOS-4-A2 takes a bit out of an enemy doing fantastic damage.
Blue Skill: Hack Attack: Fires a laser from his monocle, taking control of an enemy for 6 seconds
Purple Skill: Dark Master: “Take a Bite” charms enemies.
Red Skill: Radometer: Imperivious to energy stealing skills
Friends:
Zurg
Campaign: How to Train a Creep: Zurg and NOS-4-A2 use the creeps in there lastest scheme to take over the city.
Disk: Energy Heist: basic attack steals energy from enemies
X skill power
Baymax
Campaign: Robot Revolution: NOS-4-A2 declares wars on humans… with the reluntant help of Baymax.
Disk: Thirst for Juice: “Take a Bite” heals NOS-4-A2
X armor
X% heal improved
Character:Anna
when she dies she freezes
When she wins she jumps up in excitement
Kinda short, don’t you think?
Esmeralda
Role: Control
Position: Back
Stars:
Trial Team: Red
Source: The Hunchback of Notre Dame (Movie)
Info: Esmeralda is a gypsy who entertains and makes her money by dancing and playing music, more specifically her tambourine. With her best friend being, Djali a billy goat who is very protective of her. At the Feast of Fools she meets a young man, Quasimodo and speaks out against the injustices she finds the common man pass on to Quasimodo thanks to his appearence. She finds good people who see beyond her heritage in Quasimodo and Captain Phoebus. Judge Claude Frollo enraptured by her lascivious ways threatens Paris’ well being in for the sake of making her his own.
Quote: “God help the outcasts, hungry from birth. Show them the mercy, they don’t find on Earth.”
Entrance: Esmeralda appears in a plume of purple smoke all the while shaking her tambourine as she raises it to eye level.
Basic Attack: Esmeralda’s basic attack changes if she is in her Rhythm or Dancer outfit.
In her Rhythm outfit she shakes her tambourine.
While in her Dance outfit she does acrobatic style kicks to enemies in front of her.
Victory: Esmeralda’s victory animation changes based on which outfit she is in.
In her Rhythm outfit does a flip of her hair and raise her tambourine once more before giving clapping it.
In her Dancer outfit she does a flip of her skirt and gives a quick wink before disappearing in a plume of purple smoke similar to her entrance.
Defeat: Esmeralda’s defeat animation is based on which outfit she is in.
In her Rhythm outfit she drops her tambourine and runs away from the fight.
In her Dancer outfit she leaves behind her purple scarf before giving a finger wag as she disappears in a plume of purple smoke once more.
White: Quick Change
Passively Esmeralda generates energy filling her bar until it reaches full and is immune to being Sapped. She fills her bar after 10 seconds which cannot be speed up unless otherwise stated. She also doesn’t have a basic attack and instead heals allies based on their proximity to her.
Active: Esmeralda changes into her Dancer outfit and jumps up to the front line. While in her Dancer outfit she gains the following benefits: +10% Basic Damage, + 5% Armor/Reality and 15% dodge chance per Charmed enemy. When Esmeralda changes for the first time in a wave she Charms all enemies for 10.0 seconds. This outfit lasts for as long as Esmeralda has energy. When she runs out of energy she throws down a smoke cloud and turns invisible for 2.0 seconds as she dashes back to her original position.
Charm has a chance to fail against enemies X level or higher.
Green: Grand Entrance/Exit
When Esmeralda changes into her Dancer outfit she stabs a spear into the ground as part of her jump to the front lines she then spins around the spear kicking enemies around her dealing X damage knocking them back and stunning them for 6.0 seconds.
As part of her retreat back into her Rhythm outfit her smoke cloud also blinds enemies for 5.0 seconds.
Grand Entrance damage scales with Basic Damage (orange number)
Blind and Stun has reduced duration versus enemies above X level.
Blue: Get them Djali!
Djali charges into the fight each time Esmeralda changes outfits headbutting the closest enemy knocking them back and stunning them for 8.0 seconds. Djali charges another enemy if the first target was charmed.
Purple: Topsy Turvy
Each time a unique enemy is charmed by any source Esmeralda’s “Quick Change” energy charge time gets lowered by 0.5 seconds along with buffing her Dancer outfit’s benefits with an additional 2% Basic Damage, 1% Armor/Reality, and 1% Dodge Chance. Alongside this stuns applied by her or Djali have an increased 0.8 seconds added to their duration.
Bonus Stun duration has a chance to fail versus enemies X level or higher.
Red: The Court of Miracles
Each time an enemy is charmed by any source Esmeralda gains X Basic Damage and heals her closest ally for X HP. Charmed enemies also take an increased 25% damage from all sources.
+X Basic Damage
+X Normal Crit
+X Crit Damage
Friendships
Esmeralda/Miguel
“Tradition of Music” Topsy Turvy reduces Quick Change timer even further
+X Basic Damage
+0.1/0.2/0.3/0.4/0.5 “Quick Change” timer reduction
Esmeralda/Animal
“Monsterous Beats” Djali can hit even more enemies.
+X Armor
+X Reality
+Djali can hit an additional 1/1/2/2/3 enemies if the previous target was charmed.
Stat Growths: Rank from S-F. S being highest, F Being Lowest
HP: D+
Basic Damage: S
Skill Power: D-
Armor: C+
Reality: C
Normal Crit: B+
Reality Crit: N/A
Armor Negation: A-
Crit Damage: C+
Conservation: N/A
Improved Healing: D-
Source: Hercules
Info: Poseidon, god of the sea, wields his magical trident to command the storms and the waters to control the battlefield.
Rarity: 2 Star
Role: Control
Position: Back
Trial Team: Blue
Quote: “You got to show folks who’s in charge, who wears the chiton, who holds the trident!” “I’d rather flood somethin’.”
Entrance: Poseidon emerges from the whirlpool.
Victory: Water erupted beneath the ground lifts Poseidon up as he raises his trident.
KO: Poseidon got sucked into the whirlpool and it disappears.
Basic: Poseidon makes the ground erupt water beneath the enemy.
Passive: His basic attack deals Fantastic Damage.
Active: The player chooses three kinds of weather for Poseidon to use “Weather Control” to trigger effects until he runs out of energy.
While in auto, first, Poseidon summons fog to become invisible. Next, he creates rain to gain Skill Power as it reduces enemies’ Reality. Then, he summons a hailstorm to pelt random enemies with raining ice.
These debuffs are less effective against enemies higher than level X.
Poseidon controls the wave that knocks frontline enemies back nearby him, then it pulls a random enemy behind them, dealing X Fantastic Damage to them twice.
Poseidon creates a whirlpool that travels through the battlefield and catches a random enemy that will get stunned (which can’t be resisted) while trapped until it reaches the end of the screen, dealing Fantastic Damage to the target and X damage to other enemies on contact. After the target is free from the whirlpool, they will get stunned for 8 seconds.
When Poseidon attacks an enemy, he has 55% chance to curse them for 6 seconds. If Poseidon damages a cursed enemy, he scares them for 4 seconds.
The curse effect has a chance to fail against enemies higher than level X.
When Poseidon or an ally crits a cursed or scared enemy with Fantastic Damage, he gains 100 energy.
While “Weather Control” is active, this skill triggers bonus effects:
Fog: Whenever an ally dodges an enemy attack, the attacking enemy will get sapped for 6 seconds.
Rain: Poseidon shares Skill Power equal to 50% enemies’ Reality lost to other allies.
Hail: Ice projectiles now have 85% chance to freeze enemies on hit instead of 50%.
These effects are less effective on units higher than level X.
Additional Stat Boosts:
“Tidal Flood” deals X more damage.
+X Skill Power
+X Max HP
Campaign Title: Atlantis Conspiracy
Campaign Story Summary: Kida feels suspicious about these unexpected incidents that happened against her and Atlantis. So, she calls Poseidon to investigate this nefarious mystery.
Allies: Elsa, Jack Skellington, Jack-Jack
Longer “Weather Control
+X Max HP
+X Basic Damage
+X Energy Storage
While “Weather Control” is active, he has X% Energy Gain.
Campaign Title: Sea Monster Hunt
Campaign Story Summary: Hercules helps his uncle, Poseidon, hunt the sea monster that terrorizes the City.
Allies: Hades, Hank & Dory, Maui
“Whirlpool” Pulls More Enemies
+X Armor to Poseidon and allies
+X Skill Power
“Whirlpool” now pulls random 3 enemies instead of 1.
“Whirlpool” deals bonus X Fantastic Damage to trapped enemies every second.
The contest will end in 3 hours and 30 minutes. U still can upload your concepts, but be fast.
The contest is over… Submission from now on are not allowed. The results will be posted sometime April 21st
The contest is already over…
And no previously ones either.
I didn’t know either of those sorry
The contest is over.
The contest is over and this isn’t even on-topic
This thing is like… 22 days old.
Also dead topics are dead for a reason