Forum Quest! | Forum Game

Enemy HP Status
Blowfish 3 5/5 Asleep

Stitch is up!

2/3 HP

Attack (1d2)
Magic (Fetch)
Defend
Flee

Anyway, thereā€™s only 1 enemy left
Attack Blowfish 3
@discobot roll 1d2

:game_die: 1

Stitch smacks the blowfish, waking it up. Theyā€™re hurt by the spikes.

The blowfish scares Stitch away.

Enemy HP Status
Blowfish 3 4/5

Lucas is up!

3/3 HP

Attack (1d2)
Magic (Jump)
Defend
Flee

Oofā€¦

It was here where we could have set up a defend streakā€¦

Anyway, I think Iā€™ll use my magic then, and see what Jumping does.

Jumping lets you switch with any other heroā€™s position in line, and heals 1 HP for the trouble. Who do you want to switch with?

Let me switch with you Pawps, and see what the power of Cats can bring

1 Like

Lucas hops out! Pawps is up.

1 Like
Enemy HP Status
Blowfish 3 4/5

3/3 HP

Attack (1d3)
Magic (Agility)
Defend
Flee

Ohh it gives us the defend option again.

So Iā€™ll say Pawps is going to defend.

Next turn someone can then do the following:
Defend
and second action be attack

(If even allowed to make a move. If not this would be suggestion to whomever is making move)

ā€œAttack twice on the same turnā€ with defend means take the Attack action twice, there wouldnā€™t be much point to it if you could use it every turn at the same time as attacking. :p

Oh :joy:

I thought I had found a loophole, but o well.

Though, still usefull to do, cause you actually get a free attack turn if you use defend once

1 Like

We continue?

2 Likes

Someone has to make a move, and

ā€œIt has to be you.ā€

1 Like

Letā€™s attack then.

Pawps use cursed skull image! (Attack)

@discobot roll 1d3

:game_die: 1

The Blowfish is a cursed image fanatic like me :(

I pinch the blowfish! Iā€™m hurt on the spikes (-1).

The blowfish walks into me (-1)!

Enemy HP Status
Blowfish 3 3/5

1/3 HP

Attack (1d3)
Magic (Agility)
Defend
Flee

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