The hero gathering phase is over- path choosing will begin shortly!
I find it funny everyone liked a dad joke lol
everyone who liked it is a dad
Three paths stretch out in front of you!
- Path 1: Sunnysand Beach
- Path 2: Landfill Field
- Path 3: Weirdly Hard Forest
0 voters
Forgive it for beingā¦ rough, but hereās a map.
Top is 1, middle is 2, bottom is 3.
As long as no one chooses Path 1 Iām good
So if I am to guess the colors:
Green is a Safe Zone/Healing Zone, if not Treasure Zone.
Yellow likely either Treasure Zone or Medium Difficulty Zone.
Red probably Medium Difficulty Zone or Hard Difficulty Zone.
Dark Red likely Hard Difficulty Zone or Really Hard Difficulty Zone.
Could you confirm the Colorsās meaning PawpsicleSticks? :-).
Like so we know accurately what we are in for.
You got it, actually.
The first guess for each is right.
Oh nice :-).
Green: Healing Zone
Yellow: Treasure Zone
Red: Medium Difficulty Zone
Dark Red: Hard Difficulty Zone
Should be this then I assume.
I guess that meansā¦ youāre bad
I will say, I am a bit worried if selecting the 3rd path first now, mainly as we havenāt had a tutorial yet of how battles work yet and jumping on Hard difficulty right away probably isnāt a good idea.
What I suggest tutorial wise would be this:
Green - Red - Yellow - Green - Purple
Or:
Green - Red - Yellow - Red - Green - Purple
Thoughts?
Pawps has probably thought this out quitte well. I trust the task at hand is not an impossible one, and see where it brings us!
Well, mostly just a thought so we know more so what we are doing :-).
But yeah, I imagine we should be fine mostly likely.
.
If anything PawpsicleSticks showing an example fight first probably would be a good idea anyway :-).
Itās nothing complicated, there shouldnāt be much to worry about.
Okey, just thought I ask at least :-).
noooooo its winning-
Onward- to Sunnysand Beach!
Youāve run into Fishy (1/1) and Unsuspecting Crab (2/2)! Pawps is up.
There are four options during combat. Attacking, using magic, defending, and fleeing.
Attack: Declare who youāre targeting, and use Discobot Roll with the current heroās ATK to decide the damage.
Magic: Use the heroās special magic, which has a unique effect depending on what their answer was earlier. Each hero can only use their magic once per fight!
Defend: Halves the damage taken from the next attack, and lets you attack twice on the next turn.
Flee: Send the current hero to the back of the line. They canāt be used again until the next fight.
This adventureās magic list:
Cat - Agility magic (the next hero can use magic or attack twice)
Dog - Fetch! magic (brings back the last hero KOed)
Bird - Singing magic (put enemy to sleep)
Fish - Ocean magic (summons a fishy)
Rabbit - Jump magic (switch with any other heroās position in line and heal 1 HP)
Reptile - Regeneration magic (recover all hp)
Rodent - Cheese magic (poison an enemy)
Farm animal - Plant magic (gain +2 max HP)
Rock - Rock magic (gain +2 DEF)
None - Void magic (attack targeting all enemies)