The friendship campaign will take for me the #1. For a Disney game with characters, most of the time they are locked to interact with the same IP characters, here you break that mold and give us some awesome stories that we can’t enjoy anywhere.
Currently thanks for some heroes added, City Watch (honored mention to Invasion) are a headache to do with some Unbalanced heroes, maybe in the design they sounded good but not in the real life.
A re-work in the trials to give us all the previous badge bits for the highest dificulty. We should be rewarded for beaten them not feel like i need to raid lower dificulty because i need to rank a hero needed to a friendship or for because i like him but i can’t use it because it’s low Rarity to survive the recently new demand made it by the now growing gap of power. I feel punished more that rewarded.
The Guild aid but adding the option to ask for hero chips or badge bits to your guildmates. They can be capped like “you asked the maximum amount for today, try another hero or wait xx”. But in that way the feature will feel more meaningful for that.
Also a revisit to the 3% double drops will be good. 3% for farming a 50 bits for a 1/3 or 1/4 of the badge that you need feels ridiculous. I know you want to help us but I’m on server 2 and this is not so useful to catch up my heroes to a least O6 rarity. Neither to O3!
Of course i want, they are so helpful to give me motivation to do Invasion (afther the Nerf you did with the rewards and now the ridiculous high score we need to get the prizes, sorry for venting that). But more “different” collection will be better. Not only additional levels to the current ones.
*I love the concept, they give me some fresh air to my daily playing and some cool Avatar that i can mix with the bordes i have.
*Yep they motivate me to play more (except the ones related with City Watch, i HATE THEM). And yeah i will miss them if they gone.
From server 2, team level 145.