Still working at mine. Planning to post it soon
Ok so that means 16
Can you submit more than one concept?
I donât think you can no
Hereâs mine!
Amos Slade from the Fox and the Hound
Bio
Amos Slade hunts down enemyâs on the battle field with the help of his hunting dog, Chief.
Amos Slade 1 star, mid line, damage, trial team;red
Amos Slade will be a sign in Hero on all servers
Quote: Temper? Temper? Woman, you ainât seen my temper! If I ever catch that fox in my property again, Iâll blast him, and next time I wonât miss!
Entrance: Amos Slade walks into position
Win: Amos Slade shoots his gun in the air
K.O.: Amos Slade snarls
White Skill:
Fox on my property
Amos shoots in enemy, dealing excellent damage.
Green Skill
Head Dog
Chief comes along and sniffs a enemy, if this enemy is a big damage dealer, Chief will deal fantastic damage, if not, Chief will deal a regular amount of damage.
Blue Skill
Widow Tweed
Widow Tweed yells in the background, speeding up Amos Sladeâs attack speed by 50%.
Purple Skill
Coppers save
Copper (Not on the screen) changes Amos Sladeâa Mind and saves an Allie from a white skill attack from another enemy. The damage does not go to anyone.
Red Skill
Widow Tweed will speed up everyoneâs attack speed instead of just Amos Sladeâs
Friends
Amos Slade and Gaston
Hunt for all
This disk allows Amos Slade to shoot two bullets to two different enemies.
Amos Slade and Scar
Chicken Farmer
This speeds up Amos Sladeâs speed by 70% during widow Tweed(if red skill is unlocked, all allies will be sped up to 70%.)
Thanks for reading! I hope you concider my concept for the Halloween Contest
Shere Khan
Role: Damage
Position: Midline
Team: Yellow
Star: 3
Quote: âWhy should you run? Is it possible thtat you donât know who I am?â
Entrance animation: Shere Kahn walks slowly to the battelfield
Basic attack: Shere Kahn scratches enemies
Victory animation: Shere Khan sharpens his nails and sneer
Defeat animation: Shere Khan roars
White ability: Cunning
Shere Khan uses his cunning to dodge attacks for 10 seconds.
Green ability: Glance
Shere Khan opens his eyes and scares enemies.
âScaringâ could not work against enemies who are above level âXâ.
Blue ability: Ambush
Shere Khan he jumps on the nearest enemy doing pure damage.
Purple ability: Hunting scream
Shere Khan screams, increasing the energy of his allies by âXâ %.
Red ability: Tiger bite
Shere Khan bites the nearest enemy, slowing him down and causing bonus magic damage.
âTiger biteâ could not work against enemies who are above level âXâ.
Friendships disks:
- Friendships with Scar: Feline friends
A copy of Scar appears roaring, Shere Khanâs damage increases by âXâ %.
- Friendships with Gaston: Professional hunters
Shere Khan gains attack speed. If the blue ability is active, the pure damage caused is doubled.
What about slenderman anybody??
He is the top most creepiest monsters for the contest
No one is going to them just for your liking. If you want just do it yourself
I would love to see a concept for a creeper from Minecraft, they are the scariest creature EVER!!!
tttttssssss
BANG!
(you died, returning to home menu)
Noooooooo!
See scary
Endermen bother me more than creepers doâŠ
Yea EnderMen move blocks and wreck you if you look at them
No I love endermen! They die so easily! Just hand me my sword
Why not slenderman too?
Monster spawner
1-Star, Midline, Damage role
Source: Minecraft
Quote: â. . .â
Entrance: Steve and Alex carry the block out and place it in itâs position, then run away
Victory: Steve and Alex run out and high five over the block
Defeat: The block crumbles and all Mobs still on the battlefield burn and disappear
Basic attack: Spawns a Creeper
(Creepers run at the enemy and explode dealing damage and pushing nearby enemies away slightly)
White: Zombie siege
Spawns 3 Zombies in the frontline
Zombies have X HP and run at the 3 nearest enemies hitting them and dealing X damage
Enemies being attacked by Zombies are unable to move forwards
Green: Take aim
Spawns a Skeleton at the backline
Skeletons have X HP and fire arrows at the nearest enemy dealing X damage
Blue: Vanishing act
Spawns an Enderman that teleports into the enemy backline, grabs the furthest back enemy and places them in the middle of the battlefield
This has a chance to fail on enemies higher than level X
Purple: Charged up
All Creepers spawned with basic attacks are now charged up, they deal an extra 5% of the targets max HP and X damage to nearby enemies
Friendships
(Please note that monster spawner friendships have Alex and Steve as a monster spawner is a block and canât speak or move)
Monster spawner/Maleficent
Unlimited minions
+X basic damage to allies
20% chance to spawn 1 more Zombie with Zombie siege (+20% per star)
Monster spawner/Merida
Archery training
Skeletons remove X armor with each arrow
Skeletonsâ max HP and damage are increased by 10% (+10% per star)
So, my concept is finally done!
EZEKIEL "ZICK" BARRYMORE
BIO
Source: Monster Allergy (Comics and animated series).
Monsters and Spirits are no match for this young Tamer! While Zickâs powers excel at defeating and capturing Monsters, he can still hold his ground on the battlefield.
âIâve got a better idea! You two can finally learn that the best place for a Gorka is in a Dombox, preferably a closed one!â
OVERLOOK
Stars:
Position: Midline
Role: Damage
Trial Team: Yellow
ANIMATIONS
Entrance: Zick walks to his position while using his inhaler. Then he throws it away and starts fighting.
Basic attack: Zick shoots a little ray of Energy Dom, hitting the closest enemy and targets around them. This deals fantastic damage.
Victory: Zick smiles.
Defeat: Zick sneezes and laughs.
SKILLS
White Skill: Energy Overload
Fantastic Damage
Passive: Zick is immune to any negative status effect. He gains X skill power every time he blocks a status effect.
Active: Zick puts on his sunglasses and shoots a big ray of Energy Dom that hits all enemies, scaring them and dealing X damage over 10 seconds, while also draining Y reality per second from each one.
Green Skill: Ghoulish Stare
At the start of each wave, Zick frightens enemies with his ghoulish stare. This gives Zick 500 energy and scares enemies for 12 seconds.
Scare has a chance to fail on enemies higher than level X.
Blue Skill: Monster Buffet
Fantastic Damage
Zick throws a shoe at the enemy frontline, dealing X damage to enemies in an area.
Then Bombo jumps on them to eat the shoe, dealing Y more area damage, scaring targets for 10 seconds and knocking them back.
Purple Skill: Trained Tamer
Every 3rd negative status effect blocked now gives Zick X armor, Y reality and 25% attack speed until the end of the wave.
Red Skill: Monster Allergy
Fantastic Damage
âEnergy Overloadâ and âMonster Buffetâ deal 100% more damage to non-human enemies. âGhoulish Stareâ stuns non-human enemies for 7 seconds.
These effects have a chance fail on enemies higher than level X.
Additional Stats:
X more basic damage
X more skill power
X fantastic damage dealt by âGhoulish Stareâ
FRIENDSHIPS
Zick - Jack Skellington
Allies: Bo Peep, Mickey, Hiro
"Halloween Feast" - âMonster Buffetâ stuns enemies
+X Skill Power
+X Max HP
âMonster Buffetâ stuns targets for 4 seconds (+2 seconds per additional star)
Zick - Alice
Allies: Zurg, Shank, Gonzo
"Engraved Prints" - Scarier Stare
+X Max HP
Basic attacks deal X fantastic damage over 2 seconds
âGhoulish Stareâ removes all starting buffs from enemies
Scares from âGhoulish Stareâ last 2 seconds longer (+2 seconds per additional star)
You know, I actually really like this one
Never heard of him
I do know him
A question: can he qualify for this contest? Bc even with him being a monster tamer, heâs not a villain, nor scary or halloween themed.