Last time we’ve been asked who should be refreshed and the poll won Robin Hood, personally I do think Mike should win, and Kevin after him.
- Increased Max HP (+40%)
- Increased Basic Damage (+30%)
- Increased Skill Power (+20%)
Flynn merges with the game code, cleansing negative status effects from his allies while dealing damage to all enemies.
- Increased damage by 50%
- Grants allies 1 stack of hardy
Flynn’s algorithm searches for the weakest character currently in combat. That character is restored health if it is an ally, or dealt damage if it is an enemy.
- Increased damage by 50%
- Increased healing by 50%
- If the target was an ally, it also grants invincibility for 5 seconds to the target
Flynn augments an ally, granting them a shield for up to 7 seconds.
- Increased duration of shield to 10 seconds
- Gives 2 stacks of hardy to an ally
Flynn attains admin access, granting him immunity from disables, and granting his allies reality.
- Immunity to all debuffs
- Increased reality for allies by 50%
- Grants also armor by the same amount as reality
(Red skill unchanged)
- Increased skill power (+200%)
- Shield HP 40% --> 50% per star
- Chance to avoid disables 20% --> 20% per star (up to 100%)
- Increased heal (+50%)
- Starting Energy 50 --> 100 per star
- [New] When allies don’t have any negative effects on them their basic damage is increased by 5% per star
- Increased Max HP (+60%)
- Increased Basic Damage (+50%)
- Increased Skill Power (+50%)
Mike eats his microphone and then belches, doing damage to all enemies.
- Increased damage by 100%
- When Mike damaged scared enemy it will lose 2 positive statuses with the longest remaining time
- Triggers faster
Mike throws a scream canister at the closest enemy, scaring them and all nearby enemies for 8 seconds. Attacks that do Fantastic damage always crit against Scared enemies.
- Now it scares all enemies
- Duration of scare increased to 10 seconds
- Additionally silences the enemies for 6 seconds
On A Roll
Mike rolls across the battlefield dealing damage to all enemies.
- Increased damage by 200%
- Removes 200 energy from enemies, 500 energy if the enemy was scared.
Fight or Fright
When Mike damages a scared enemy, he also stuns them for 3 seconds.
- Duration of stun increased to 5 seconds
- When Mike damaged enemy which is stunned he will heal himself by X HP
[NEW] Comedian’s show
Mike’s basic attack silences the enemy for 5 seconds.
Each time an enemy is silenced by any source Mike’s skill power increase by X.
Silence has a chance to fail against target above level X.
From Sulley & Boo
- Increased skill power (+300%)
- Increased stun length 30% --> 40% per star
- Increased energy gain on scared enemies 30 --> 40
- [New] Scared enemies lose their basic damage 10% per star
- Increased basic damage (+300%)
- Increased speed attack 5% --> 10% per star
- [New] Mike’s allies’ reality is increased when they are scared 10% per star