Sadness
Quote: “Crying helps me slow down and obsess over the weight of life’s problems.”
Defeat: falls over and cries
Entrance: walks in staring at a blue memory
Victory: pulls out a manual and reads
Basic attack: throws a manual. projectile, single hit.
Control, mid, 2 star.
White, Emotional Breakdown
Passive: with each basic attack sadness gains a stack of tears. She takes 7% less damage per stack of tears she has. Max of 10 stacks.
Active: sadness cries and distributes her stacks of tears among enemies from highest BD to lowest BD. Enemies with tears lose 15% attack speed. Max of 5 stacks per enemy.
Tears’ slowing is cut in half when sadness is KO’d.
Sadness has a chance to fail when transferring her stacks of tears to enemies above level X.
Green, Lost in Thought
Sadness stares into a sad memory, healing herself for X, +Y per stack of tears on the battle field and grants her 2 stacks of tears.
Blue, Glowing Personality
sadness blinds all enemies for 3 seconds +1.5 seconds per stack of tears she has. Enemies with a stack of tears are frozen instead.
The disable has a chance to fail against enemies above level X.
Purple, Sympathy
sadness gains 5 stacks of tears and 200 energy whenever an ally’s hp falls below 50% or if an ally is defeated.
The energy gain is reduced when the ally is above level X.
Disks-
Baymax(teal)
Natural Response, quicker tears
Every 3rd basic attack gives the closest enemy a stack of tears. +8% energy gain per star.
+armor per stack of tears
+SP
Alice(blue)
Homesick, damaging tears
Whenever an enemy with a stack of tears is below 2.5% of their max hp per star, they are automatically KO’d. This effect multiplies per stack of tears. (True damage)
+damage per second to stacks of tears(fantastic damage)