Isabella Garcia-Shapiro

“As friendly and kind, Isabella comes in the battle to charm everyone with joy”
:star::star::star:
Role - Mid line damage
Trial - Blue Team
Quote - “So you think I’m cute?”
Attack - throw tennis balls
Victory - dose a cute smile
Defeated - look sad
White - Cuteness: Isabella dose a cute smile charming enemies 3 enemies for 10 seconds
Green - Unicorn ride: Isabella rides a unicorn at the beginning of battle dealing with X damage
Blue - Whatcha doing?: When Isabella is says Whatcha doing, it echos causing enemies to get knocked back dealing with X damage.
Purple - Heart bomb: Isabella heals herself for X.
For cuteness, Isabella grows a big heart causing it to deal with 46854 damage.
For Unicorn ride, Isabella also drops a heart in the middle of the creeps after passing then dealing with X damage.
For Whatcha doing, a big heart forms and gets as big as the echo then blows up dealing with X damage.
image
Red - Fireside girl - Isabella uses her Fireside girl badges to help herself and allies be invincible, for 15 seconds

Friendship
Isabella and Megara
Allies - Kim possible, Huey, Dewey, and Louie, Maui
Disk/Buff - Isabella can charm enemies twice in a role
Isabella and Joy
Allies - Olaf, Alice, Bo peep
Disk/Buff - Isabella can scramble her heart bombs wherever they’re going

Maybe do not use the flashing gif (epilepsy among other things)

All/majority of the skills have a set damage…

(example)

A little too OP

2 Likes

The white skill needs a variable. For example: “The Charm might fail in enemies above level x”; and skill damage/heal does not have a set value, it increases when the characther level goes up etc, so you will need to put a variable there as well.

So an X for charm

I can fix that

Yes. I also meant to say with this

That these should be “X” instead of a random sequence.

I fixed it and so had to use the gif because It mean she’s gonna echo it super loud

… Still, use this instead then

1 Like

Does*

How many enemies does she charm with this? (It can’t be all of them, because that would just effectively be a stun.)

This needs a “This has a chance to fail…” on it.

What type of damage does this do (Normal, Fantastic, TRUE)?

Do you mean “be knocked back” instead of “to go back”?

Also, this is a bit of a weird skill given how Isabella never really shouts the phrase loud enough for it to justifiably echo and knock enemies back, but whatever works. :man_shrugging:

Purple skills should not be boosting every single other skill like this. This is way too much.

Also, Purple skills are usually passive effects, not full on moves. There are some exceptions, but not that many.

Also, replace the numbers here with variables.

Red skills are passive only. This doesn’t work.

Additionally, Red skills usually have at least two effects to them.

You’re also missing the 3 stat boosts.

This makes very little sense, even in just how it’s worded.

This doesn’t work as an upgradable disk effect.

Both of your disks are missing other stat boosts, as well.


I would suggest that you read Imagineer’s guide COMPLETELY before making another concept: A Guide to Making Character Concepts

5 Likes
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