This concept was requested by @Tragic-Magic.
Kronk Concept
Kronk uses his strength and passion to make do in tough situations.
“You got me. By all accounts, it doesn’t make sense.”
Role: Damage
Position: Frontline
Trials Team: Yellow
Basic Attack: Punches the enemy
Entrance: Walks in and cracks his knuckles
Victory: Angel appears on his left shoulder and they fist bump
Defeat: Devil appears on his right shoulder and Kronk slumps over
Skills
White Skill: Shoulder Angel and Devil
Fantastic Damage
Passive: Kronk’s basic attacks either apply a stack of ‘Shoulder Angel’ to an ally or a stack of ‘Shoulder Devil’ to an enemy.
Active: Kronk’s Shoulder Angel and Devil appear on his shoulders to manipulate his decisions. His Shoulder Angel consumes all stacks of his kind giving allies X Armour for each stack they have for the rest of the wave. His Shoulder Devil consumes all stacks of his kind dealing X damage to enemies for each stack they have.
Green Skill: Squirrel Buddy
Normal Damage
Kronk’s squirrel friend, Bucky, shows up at the start of each wave with X HP. He throws acorns at enemies dealing X damage with each hit and when he gets K.O’d he runs through the enemy team reducing their armour by X for the rest of the wave.
Blue Skill: Pull the Lever
Normal Damage
Kronk pulls the wrong lever causing a crocodile to fall on the enemy with the most remaining HP. This deals X damage and reduces that enemy’s armour by X for the rest of the wave.
Purple Skill: Lab Assistant
Allies heal X HP every second that they have at least one stack of ‘Shoulder Angel’.
Enemies lose X armour each second they have at least one stack of ‘Shoulder Devil’.
Red Skill: The New Groove
Pull the Lever summons Bucky back if he has been K.O’d for X HP.
Bucky’s acorn attacks remove X armour from the enemy for 5 seconds.
+X Max HP to Bucky from Squirrel Buddy
+X Armour
+X Basic Damage
Friendships
Kronk and Yzma “Lab Partners”
Pull the Lever stuns enemies
+X Damage to Pull the Lever
Pull the Lever stuns the enemy for 6 seconds (+1 second per star)
Allies - Finnick, Animal, Felix
Kronk and Ralph “Tough Guy”
Stronger against Tank and Damage role enemies
+X Armour for each Damage role enemy
Kronk deals 100% more damage to tank role enemies (+50% per star)
Allies - Mr Incredible, Sulley, Goliath