Nega_duck concept

Name: Nega duck
Role: damage
Star: 2
Team: red
Position: front
Quote: “I am the most fiendish terror that flaps in the darkest night! I am the skunk that pollutes your air! I am… NEGADUCK!”

Basic attack: he punch the enemy

Victory: does his evil laugh
Defeat: gets mad

White skill: saw you (normal damage)
Nega duck uses his chainsaw and strikes the closest enemey until he runs out of energy dealing damage and stunning the enemy until he runs out of energy. While this skill is active nega duck dodges all basic attacks and skills until he runs out of energy

Green skill: cruel heartless villion
Nega duck is immune to disables. Nega duck heals XXXX everytime he blocks a disable.

Blue skill: Evil laugh
Nega duck laughs healing and increases his attack speed by 50%

Purple skill: so cruel
Whenever nega duck blocks a charm nega duck will prefer to attack that enemy who tried to charm him also dealing XXXXX bonus damage to them.

Red skill: leader of fearsome 5
Nega duck becomes berserk for 5 seconds everytime a fearsome 5 ally dies.

Increase max Hp
Increase skill power
XXXX more damage to “chainsaw manic”

This is the wrong section.

This needs a variable.

How long?

A bit OP.

How? And, also a bit OP.

How long?

Variable needed.

Shouldn’t the green skill block the disables?

Variables needed.

You’re missing friendships. This guide should help.

Saying “until he runs out of energy” works fine. (See Jafar and Magica.)

Tbf, Anger’s Green Skill is similar to this.

Other than that, I agree with the feedback.

PerBlue Entertainment | Terms of Use | Cookie Policy | © Disney