No DeathWave Spammers in the first Wave series of Friendship Battles

I’ve been trying to get past these two for a while now, every time I fail.


I can defeat them with ease, but they revive to fight on.
Sally is particularly hard to defeat, her poison cloud ends the fight before it really starts.
I’m actually at the point where I wish I could avoid shooting her so the poison cloud doesn’t appear, but it doesn’t work like that, unfortunately.

So I am recommending/requesting these enemies be removed from the first five battles in the first Wave, to stop making them impossible to get past.

Jumba has rather low armor and reality, unfortunately, so if you want to solo this campaign by using him, pls equip 02 HP mods with armor and reality upgrade. He has huge HP so even 2% and 3% make a big difference

That’s is how I passed this campaign. Good luck!

Since you’re getting the disk for Pleakley, you may want to build him. :stuck_out_tongue:

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Stacked as much health as I could, based on the results, it’s not enough to endure whatever happens.

I am uncertain how to upgrade Pleakley in any meaningful way.
I don’t have the Stamina/Badges to upgrade him (or Jumba) to Red, so he’ll most likely stay at his current 0range0 level.

I think though, the game is overestimating my character power.
Just because I have some Reds doesn’t mean I have all Reds.
The difficulty needs to be downgraded to accomodate for that simple fact.

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