With the rumour of Winnie the Pooh soon to be released, I decided to release my concept for Rabbit. Enjoy.
Basic attack: runs into an enemy with his wheelbarrow.
Entrance: Runs in wheeling the wheelbarrow.
Victory: Picks up a carrot and smiles.
Defeat: The Wheelbarrow tips over, spilling all the vegetables in it, and Rabbit freaks out.
“Why am I doing here wasting my time!?”
Rabbit beats creeps with his trusty wheelbarrow, and delicious carrots.
White skill: Plant and Harvest.
Passive: Rabbit has two white skills that alter activating for the entire battle.
Active 1: Rabbit runs through the battlefield and plants his carrots, dealing X normal damage as he goes.
If a carrot is stepped on by an enemy, Rabbit deals Z normal damage to that enemy and stuns them for three seconds.
If the carrot is stepped on by an ally, they gain 100 energy.
Active 2: Rabbit runs through the battlefield and picks up all crops that have not been stepped on. As he runs he deals X normal damage to enemies.
Rabbit will gain 100 energy and heal for Y per crop he collects.
Green skill: Crop Protection.
Rabbit grabs a scarecrow and shoves it into the ground. All of his crops can be stepped on two times instead of just once.
The scarecrow has X max HP or lasts ten seconds.
Blue skill: Crop Rotation.
Rabbit alters between planting carrots and cabbages each time he activates his white skill. Whenever any unit steps on a cabbage, it summons five insects which rush the nearest enemy and deal X Fantastic damage.
Purple skill: Season’s timing.
Rabbit now activates his white skill at the beginning of each wave of combat.
These first vegetables deal X more damage and heal allies for Y when stepped on.
Rabbit/Judy Hopps: Carrot farmers.
Disk Power 1: Rabbit gains X armor.
Disk Power 2: Rabbits crops can take 1 extra hit before vanishing.
Disk Power 2: Rabbits Carrots stun enemies for 2 extra seconds.
(+2 seconds per star)
Rabbit/Stitch: Messy Monster.
Disk Power 1: Worms in the cabbages deal X more damage.
Disk Power 2: Carrots heal allies for 20% more, and give 50 more energy.
(+20% more healing per star, +50 energy per star)
And that concludes my Rabbit concept. I hope you enjoyed it, please let me know what you thought of it, or if you have any questions or comments.