Darkwing Duck
Nights’ terror
“Shadow Speed” now doesn’t have any stack limits, and 50% of this bonus is carried between waves.
“Knockout” now removes all buffs from enemies, cooldown of “Shadow Stalker” is reduced by 1 second per each removed buff from enemies by “Knockout”.
Darkwing Duck receives less carried bonus from previous waves when his level is above level X.
Additional Stat Boosts:
- +X HP
- +X SP
- +X BD to “Shadow Speed”
Joy
The Happiest One in The Brain
Each stack of “Happiness” now gives 1% Conservation to herself and allies.
When Joy reach 10 stacks of “Happiness” for the first time in battle she gives shield from “Joy Bubble” and 2 stacks of Hardy to allies.
Shield have a chance to fail on allies above level X.
Additional Stat Boosts:
- +X HP
- +X armor to Joy and allies
- +X reality to “Radiance”
Finnick
Perfect hustle
Finnick’s basic attacks freeze enemies for 6 seconds, each time Finnick freeze an enemy his skill power increase by X for remainder of wave.
“Jumbo Slam” now have increased attack range and damage all enemies, instead of only nearest ones.
The freeze has a chance to only last for 1.5 seconds on enemies higher than level X.
Additional Stat Boosts:
- +X HP
- +X SP
- +X damage to “Jumbo Slam”
@Polaris could you look at this for a moment, and maybe pass this ideas to the team?