I agree with emitz without the shop refresh no one will buy bazzar tokens or use black market mega mart or memory tokens
It basically makes most contest rewards/deals absolutely useless
I agree with emitz without the shop refresh no one will buy bazzar tokens or use black market mega mart or memory tokens
It basically makes most contest rewards/deals absolutely useless
Me when I read that all characters in Disney Heroes will get Red Skills!
Thank You!
It just came back
Any chance we can increase the chance on quick fights on endless surge??? Every time I do it for quick select and flight, it fails @polaris
Minnie is overpowered and could use a change. She can charm a whole team for 18 seconds
Welcome to the forums
You know, refresh means to make someone STRONGER.
So you want already strong hero to become even more stronger?
She has counters…that can neglect his charm enitrely
How about reducing stamima costs?
More guild consumables like backpacks,xp and double gold ? More guild perks needed for sure!
Diamond crates as a guild gift were definitely the best ones!
We definitely need more xp rewards somewhere!
I Definitely dont agree with you about players leaving due to longer periods between level raises! Its quite the opposite actually!!
I’ve been here 2 + years and Don’t recall that happening at all!! I’ve witnessed top players leave because of the 4 week cap raises
I’m ok with new heroes as long as the badge costs are minimized!
Lastly action should be taken properly when a player breaks the rules! Not just chat silence but what should have been a ban. Thats quite ridiculous
It literally says in their profile that English is not their first language and that they have problems with spelling/grammar errors, please don’t be pedantic.
They probably didn’t know
YAY! a new state of the game! I like this.
If you have questions make a topic and ask. Please stay on topic.
About creep surge. The next day, four surge contributors will be displayed. Do they get any extra rewards?
If not, I would like you to give me an additional reward.
Also, if you use XP Drink with Auto when raising the level of a hero, it will be used from a smaller XP drink. Wouldn’t it be possible to adjust the amount used like when strengthening badges?
After a few days of deliberation, I have come to the following conclusions
Yes we get a few refreshes. (Good for Arena worse for Coliseum)
Bonus points are hard to claim now.
In Coliseum you can beat 2 from 3 Stages, and you get 0 Points.
If you get for a total clearence 3000 Point, why dont you get 1k or 2k for beating 1 oder 2 Teams?
I dont think its realy better now. ITs only Different
Matchmaking is “OK” now.
If mode is supposed to matter,
then the rewards have to increase VERY MUCH, in addition the guild benefits have to be revised heavily, as they are completely out of date.
We currently have no more options.
What we noticed after a few days:
There is less gold and tokens than before.
You can only partially compensate for this if you have a full guild with very good players, which is not the case with 90% of the guilds.
It has become more confusing, but maybe it will still be there.
It has become much harder again (see above)
Yes, the nerv of Randal was very important.
Gizmo! Big Point
Yes, after the refreh he is a little bit better now.
But still USELESS in all modes, exept RED Invasion.
So thanks for nothing.
If you say, there are no OP meta Heroes here are two:
Mulan, Plekle
Yes we get some perks, but month ago.
Some are a little nice, but the most dont have an inpact of the gameplay.
Give us some Perks, with which we can really improve the gaming experience.
Examples.
New heroes start with LV 20/30 -> 150
New heroes already have skills of 20/30 -> 150
That would also drastically reduce the problem of costs. (later more)
Very bad point for You.
Before the Cosmethic Crates, we get this stuff for free, now we have to pay for some Pictures…
This is a very bad reason for absolutely nothing having improved.
And you put us off with useless UI updates.
The rewards for the Campania (1-7 a box and a few Yax splinters) is probably one of the biggest insults and rubbish of the last update.
You have announced “great rewards” to us. Instead, we got a useless hero.
It must be very difficult to revise a small part of the game that only needs a few small tweaks.
The feedback in the GL area was extremely good and you had almost three quarters of a year to do it.
It’s incredibly disappointing what you’ve accomplished so far.
No matter how good the rewards, if 95% of players go no further than level 30, it’s totally useless.
With the Gizmo Nerv you have destroyed the mode.
Should there ever be a new team to dominate the invasion, you’ll do the same again.
You promised us the new rewards for the current update and it didn’t come.
You have to rework the bosses so that they can be beaten, or drastically reduce the required points.
You have also promised us a new kind of invasion boss for months, nothing has happened here either.
Told you already, what are good Perks are.
We nee a rework for all Shop parts (Dianmond / Token costs are to high, missing Badges, more Options (Mod Stuff Friend Power)
as you currently do it, the increases are completely useless.
From the last “gold increases” we didn’t even get 100k more gold per day.
You’re always pretending to do something good for us, but you hope that most players don’t notice that they are being lied to.
You are very good at saying that increases have to be a very careful process, but in return you manage to nerv things very quickly (within 1-2 days) and drastically reduce rewards.
You’ve been telling us that for years and still haven’t removed it. Nobody here seriously believes that you will get better.
I have already mentioned this above, you are currently not doing it well because it does not currently compensate for anything.
Thats the biggest Point in this Statement, And either you’re lying here or you just don’t want to understand.
The basic problem is not the level increases.
It is the exponentially scaling cost of everything.
(Gold, XP, Mod, Friend)
The increases are perfectly fine, only the costs that come with them are not.
If you reduce this drastically, there will be no more complaints.
If you do not implement and understand this point, the game will no longer exist next year.
Thats a big lie!
I’ve looked a lot at which deals are being bought and which are not.
Let’s take guild gifts as an example.
Very well done:
Sold very badly
± 0
In the case of the invasion deals in particular, it has been noticed that these have increased in frequency since the gizmo nerve.
Nobody believes in coincidence.
If you had opened these deals to us, as they were announced at the time, no one would have complained. Again, this was a great deception on your part.
The normal deals are still bad, across servers.
The claim that you want to close the gap between P2W and F2P with bad deals cannot be taken seriously.
Most of them stopped buying deals.
Whales don’t care, they keep buying.
There is also no justification for deals over € 50/50.
Bring back the old stackable and exclusive deals. That helped most of them.
If you really wanted to close the gap, there are simple points to implement.
Makes F2P easier to play
Cost reduction of the entire game
With this you can close the gap.
And not with hypocritical reasons for bad deals
I have already reported in detail on this
You say keep going, for most of them you haven’t even started.
Perhaps you are slowly beginning to implement the feedback and not just pretend.
I know new heroes are important to the game, but if you don’t consider any of the costs, that’s exactly what will backfire. As I said.
Red skills are a good thing, but they only help with good heroes, so these have to be processed additionally, otherwise red skills are also useless.
Again, you have to keep an eye on the costs, which are simply too high.
So for me an unconvincing feedback from PB with very little content and even less prospect of improvement.
To the community
I’m sorry that I had to use Google Translate for some parts.
Otherwise it would have taken longer
Greetings Eule
Uh? Yeah, because it is the only one you put up? I highly doubt that those deals were remotely close to the diamond deal. Yes, the chips can be nice. But we could have got 10% more chips for that hero probably. 200 chests (around) per buy. So, if 10 people buy it around. 20 chips for each hero will be earned around. But Every hero opposing 10? Okay…
They just need to remove the chip deals for guild gifts. I get the thinking behind 10 chips. But there are better and useful stuff needed all in all.
And for clarification for what I just said, if you have 50 members buying 10 chips, that’s 500 chips and practically maxed out evolution of the hero. So it isn’t a bad deal if people buy it, it just isn’t worth it to most of us.
That was awesome and amazing and beautiful amigo I get it now. Ho ho Looks like we all are going to have a awesome and amazing and beautiful update on uhh. When the update again?
It’s always good to see Devs that are communicating, so keep it up and don’t stop the reviews. From a player point of view the ever increasing caps and resources required to get there are making this a race to the bottom. There is no easy fix for games like this but you need to acknowledge this.
Some suggestions
Glad I went on strike. If the cost to stay relevant stayed the same with new heros and cap raises I’d still play. Every cap gets more expensive, no thanks