This is a question aimed specifically towards guilds.
Currently my guild has been doing Medium difficulty Surge for quite a while. Finishing Medium Surge is not a problem for us as it’s usually done in less than 3-4 hours since opening. This has caused a problem where some members are unable to participate in Surge because of it finishing before they’ve had a chance of throwing their heroes at it. Logically, the difficulty would be put up to Hard so that at least everyone has a chance to do Surge. Additionally, with Medium being such a cakewalk naturally you would think Hard would be an extra challenge.
However, my guild has consistently failed to beat Hard Surge. Part of the problem is that not every member attempts Surge, which is obvious when I look at the Surge log. I’ve tried to encourage members to participate in Surge and implemented rules to kick non-participating players, but to little effect.
Right now the guild feels like a mixed bag of slightly competitive and casual players. I’m having a hard time gauging if my guild want to be serious (i.e. actually do check-in and Surge daily) or if they’re just not as serious about it. This is honestly my first time being a high ranking member of a guild and I honestly don’t any experience in managing guilds.
What should I do? Am I being too harsh and demanding for a guild that doesn’t exist, or should I put my foot down and get the guild functional? Should I accept that the guild is casual and not demand constant Surge participation?