The Emperor's New Concepts

Kuzco
2-Star Frontline Tank


“The name is Kuzco. Emperor Kuzco.”

Basic Attack: Kuzco dances, hitting enemies with music notes.

White: Face of the Nation
Kuzco snaps his fingers, sending servants to feed himself and his allies, healing for X HP. Any excess healing is converted to Max HP.

Green: Rhythmic Life
All attacks that hit Kuzco have a 10% chance to throw off his groove. When Kuzco’s groove is thrown off, his attacks do 200% more damage for 3.5 seconds and he gains 200 energy.

Blue: No Touchy
Whenever an enemy is near Kuzco, he does X damage and knocks them back. If Kuzco’s groove was thrown off in the last 8 seconds, this also steals 300 energy.

Purple: Kuzcotopia
When an ally is defeated, Kuzco receives 20% of their Skill Power and Armor.

Friendships:

Kuzco/Robin Hood
Civilian Life
Kuzco gains X Max HP
Kuzco’s basic attacks instead hit nearby allies, giving them 12% times S attack speed for 2 seconds

Kuzco/Queen of Hearts
Someone Special
Kuzco and his allies gain X Max HP over the first 4 seconds of combat
“Kuzcotopia” also gives Kuzco 20% * S of Max HP increases

Yzma
1 Star Midline Damage


“Well, he ain’t gettin’ any deader. Back to work.”

Basic Attack: Yzma wallops enemies with her hammer

White: Feel the Power
Passive: 10% of Yzma’s damage is saved, up to a max of X. This excludes damage done by “Feel the Power”.

Active: The stored damage is converted to Skill Power, and given to Yzma. In addition, the closest enemy takes damage equal to her Skill Power.

Green: Feline Frenzy
When Yzma reaches 0% HP, she revives with 150% HP as a cat. As a cat, she can only scratch enemies for X damage.

Blue: Extract of Llama

Yzma throws a vial at the furthest enemy, doing X damage and leaving a cloud of pink smoke for 6 seconds.

Enemies in the cloud of smoke take 50% more damage from all sources.

Purple: Cruel Irony
Yzma is immune to all status effects and disables, including positive status effects. Whenever a hero tries to put a status effect on Yzma, she instead gains X Skill Power.

Yzma/Mad Hatter
Crazed Laughter
Every 5 seconds, a random enemy takes X fantastic damage
The enemy is also cursed for 2 * S seconds

Yzma/Jafar
Royal Advisor
Each time Yzma or one of her allies deals damage to a scared enemy, they gain X Skill Power
All of Yzma’s attacks scare for S * 2 seconds

Kronk
3 Star Midline Control
KRONK
“Well, yeah, yeah. He’s dead, alright. I mean, you can’t get much deader than he… than he is right now. Unless, of course, we killed him again.”

Basic Attack: Kronk throws spinach puffs at enemies

White: It’s Dinnertime!
Kronk prepares a 3-course meal for him and his allies, making them invincible for 5 seconds and giving them each 150 energy.

This has a chance to fail on allies above level X.

Green: The Path that Rocks
Kronk does a one-handed handstand, impressing his allies and granting them X Reality and 5 Tenacity until the end of the wave.

Blue: Squirrelese
Kronk asks the squirrel to help out, sending him running through the enemies. This does X damage and knocks enemies back. The squirrel has a 50% chance to steal 150 energy from each enemy.

Purple: Begone, or Whatever
Enemies lose 50 energy and X Reality whenever they’re knocked back.

This has a reduced effect on enemies above level X.

Friendships:

Kronk/Kuzco
Royal Dinner
“It’s Dinnertime” also heals for X HP
Allies with >500 energy take 6% * S less damage

Kronk/Merlin
Squirrel Tales
A second squirrel appears when Kronk uses “Squirrelese,” doing X more damage
“Squirrelese” also silences for 1 * S seconds

11 Likes

These concepts r really well made. Great work :+1:

2 Likes

Great work, but kuzco is more of a support hero and eyzma’s more of a control… Kronk’s a great tank though, we already have a badly drawn version of him in the game (Hercules)

Kuzco: Tanks are never 100% tank, with the exception of Bogo who most people can agree isn’t a very good choice. Almost all tanks contribute to their allies in some way, saying that he should be support just because he does is like saying Baymax should be support. I also feel I should point out that Kuzco steals max hp boosts from his allies when they die with his QoH disk, meaning the support he gives to allies goes back into himself.

Yzma: Literally all of her skills and disks help her do more damage. Her white boosts her other skills and does quite the whopper to the enemy’s tank, which helps open up the other enemies for even more damage. Her green let’s her do even more damage when she’s supposed to be dead, since Yzma has lasted a lot longer than she should’ve and isn’t about to stop anytime soon. Her blue does damage to the backline, and the animal enemies take almost double damage from all sources. I made that skill special to combo with Kronk, since he’s knockback-oriented. Her purple keeps her from being stopped, and goes back into her white. It does make Mickey useless with her, though. The MH disk is as random as the Hatter himself, and cursing means enemies can’t recover from Yzma’s barrage. The Skellington disk is yet another thing that goes into her white, as well as helping her synergize with Skellington/Sulley/Mike. It also makes some of her attacks do more damage (fantastic damage always crits scared targets.)

Kronk: Let’s be honest, the only reason you think he should be a tank is his 66 long and 31 waist. Just look at Olaf. Size doesn’t dictate role :smile:

1 Like

image
He’s already put an extensive guide on why each character is each role. Plus, this was 4 months ago.

3 Likes

Please stop. Go back to dodo clan and STAY THERE.

—_____—
Stop reviving dead thread

Please stop reviving this thread and being off topic

2 Likes

Quit replying to them, please.

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