The Sun shines on everybody in the battlefield to be defensive and offensive.
Position: N/A (passive)
Basic Attack: N/A (passive)
Passive: The sun does not appear in the battlefield and instead is in the top right corner of the battle field, The sun does not have a basic attack and instead shines down on both allies and enemies.
Active: The sun starts making the battle field scorching hot for 9 seconds, during this time enemies will take X damage per second and become slowed by 75% allies will gain 1 random debuff due to Overheat, debuffs given to allies due to overheat will last for 7 seconds.
The sun stops shining each time it takes more than X damage, the sun stops shining for 9 seconds and during this time any debuffs gained by allies during “Overheat” will switch to buffs (ex. decreased reality to increased reality). If allies do not have the debuff gained from overheat during Shaded they instead gain 45% increased attack speed 9 seconds.
Blue: Shine Bright
The sun becomes shining brighter for allies causing them to become energized for 15 seconds and also causing enemies to become blinded for 8 seconds.
When the sun is defeated all enemies have 350 of their energy removed and all allies gain x armor.
Red: Solar Flare
All of The Suns skills will now remove 150 energy from opponents. Any damage done to The Sun will always have a 50% chance to reflect back to enemies halved.
+Z skill power
+X damage from “Overheat”
Friendships / Disks
The Sun - Megara
When “Overheat” is activated The Sun now gains X reality and heals x health for the duration.
The Sun - Elsa
While sun is shaded 2 enemies have a chance to become frozen for the duration of “Shaded”, allies affected by “shaded” also have a chance to have their basic attacks freeze enemies for the duration.
Here’s a quick concept i thought of while being bored, hope y’all enjoyed reading, this concept probably isn’t the best but I have other stuff in the works right now for summer, anyways thanks for reading and hope y’all enjoyed.