Sorry, but very few F2Ps have a maxed Joy and/or Miguel
What’s the problem? Just upgrade them!
?
Fyi maxed RS Joy + Meg + Shego + Ian was still destroyed in some of the levels
Wow! So easy! Just give me a large sum of money
Musketeer, please don’t look down on others just because they aren’t as strong as you character wise.
I and others who are F2Ps had a hard time, and I personally got stuck multiple times.
I did however manage to get through them all in the end, but there was a few points where I wondered if I was fully stuck. Basically relied on Shego surviving.
You shouldn’t expect everyone to be as powerful as you, Disney Heroes is a game one have to Pay to Win easily, but while that doesn’t mean F2Ps doesn’t have a chance it does mean that they likely struggle more and have to try multiple times and change in and out characters for different strategies.
Please keep this in mind Musketeer, we all have our own prerequisites for how easy or hard something is for us.
Okay, no idea if it helps, but here is how I did things:
Shego, Hercules, Jim, Mim, Nick.
Things you need to max:
-Jim’s green skill;
-Nick’s purple skill;
-Nick’s purple SP mods.
Nick needs his red skill unlocked and would be nice to have Judy’s disk. Mim needs her Magica’s disk, even 1* is enough.
Hope that helps a little
If it scaled off the Team Level, it would be appropriate. Indeed as CW does.
To be honest though (and off topic) so should Prize Wall… What was done specifically for servers not at the 270 (now 275) cap… should be done for players that are at like… below TL 200. Those are unlikely to reach TL 250 anytime soon and therefore just lose on diamonds.
Meanwhile the top… I don´t say everyone has it easy, but if you time it well, you can get Prize Wall hero to 250 and Y0 no hassle. Which is sad, really.
Agreed! Well some might be interested in the guaranteed cosmetic crates but I don’t care about cosmetics nor collection level.
Yeah dulled damage trial was way better with badge crates and chances that refresh daily.
Hey thanks a lot. I tried a lot but nothing worked.
But with what you suggested it worked. Thx again.
After having completed it -
A 2 week long event that’s possible to complete in 5-10 minutes isn’t very fun
If this trial is repeated then there need to be more levels, with a cap on how many can be battled per day.
Difficulty felt (as in the last trial) too easy for players with Y8 heroes, but the later levels will be too difficult for players with lower ranks.
Rewards were a bit pants tbh but were in line with the time spent, which was little.
If I have to choose… Sincerly I preffer the trials from last month (or have both)
YES PLEASE
Or make it a daily event like the other trials
Glad some finding it easy… me on the other hand , I am having difficulty getting passed level 16/20. Guess my toons that people pairing with for it just not under par.
Is that the one with the killer Sadness? This advice helped me out, and my Shego is even weaker than the one pictured. (Although my Nick is quite strong; if you have another hero that’s good at boosting teammates’ skill power, you can try them instead.)
Level 20, now, that one was a headache. That took some experimentation and a bit of manual timing.
Yea it’s the one with sadness.
I hope Shego-type.
I hope Shego type in that it is something you can do every day (so not the Campaign mode), but I wouldn’t mind if say Raya was a character you were forced to use when fighting (like with Herc)