I’m a new player to the game and play on server 18, and twice in three weeks we’ve gotten weekly challenges that weren’t even completable on server 18 until the week right after.
The first time was the week before wars were implemented, the weekly challenge was to get a clean sweep in one war in a week, but there were no wars, and the challenge expired on the start of the same day that wars were implemented.
And now this week the weekly challenge is to complete a hard heist with more than seven gems remaining. Problem is that in order for heroes to partake in a hard heist, they must be promoted to Purple 1, while the server cap is currently at Purple 0. The challenge expires on the start of the day that the cap is increased, so it’s the exact same situation all over again.
Is it really not possible to make it so the game calculates if a weekly challenge is completable on a specific server and then picks a new one if it’s quite LITERALLY IMPOSSIBLE to complete under the set parameters of the server?
As it stands, this is dumb and infuriating game design. We’ve been denied the opportunity to complete two challenges during a very crucial time in the server’s lifespan. Please don’t do this, and fix it so it doesn’t happen again.