Update 1.13 Patch Notes

Polaris did say they weren’t trying to nerf Jafar…

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Yes, I’d like to call it a Power Transfer.

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Later in October not sure Dr Facilier has come with Captain hook or not.

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Love the new crates, the taction for war, and that I’m a VIP 5 so I get Power Crafting!

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Does anyone remember the game City of Heroes? When they added villains, they added a whole City of Villains. They did it right.

This game is called Disney Heroes, not Disney Villains. I still don’t see why heroes would Form friendships with villains, either.

Please fill in all the classical hero gaps first before adding more obscure villains. Obscure as not featured in the top 10 of Disney movies.

Mickey needs Minnie, where are Snow White, Sleeping Beauty etc. But yay, we got Miss Piggy. No Kermit though…

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Can’t anyone get over this? Yeesh. It is called Disney Heroes because the villains in the game are the creeps, more specifically, the Inventor.

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HAPPY BIRTHDAY!!!:birthday:

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The reason why they are called heroes is because even though they are bad, evil, and wicked, they fight for good.

I see nothing wrong with adding characters from underrated movies, if that’s what you mean. It’s a good opportunity for people to know them, gain curiosity, and watch them eventually.

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New characters seem balanced, Guild Aid, Jafar balanced, Mama Bots won’t be so tough to deal with…That’s what I call a party! Great job with that one!
CrispWelllitBeardedcollie-size_restricted
But there is a thing I wanted to add about Jafar balancing: his “Snake charmer” is too easy to interrupt, and he uses it over and over again with no result, just taking time. That can also make Madam Mim hoard a ton of energy :battery:

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I wonder how this effect duo and trio characters when Yzma uses this skill😳. It is like Merlin’s Teacher’s Pet all over again… LOL

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I think it’s more like Genies transformation skill

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YEEEESSS
TIMON AND PUMBAA ON SERVER 18
Joy and Robin Hood are good too

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This means we gonna unlock war on S21 & S22?

@Polaris I am wondering why servers 1 to x got 2 level cap increases this month, and the servers that already have a lot to catch up still (16+) only 1?

Fine, but the idea is to draw in new people, and somehow I doubt anyone (as in not a single person) would download the game thinking: Finally I can play Madame Mim!

Okay I understand that most of the people here are enjoying this update…
And I don’t at the same time.

We have an opportunity to help the other guild members. Honestly, I absolutely love it, but NOT in the current state of the game ; it’s hard to remain competitive when we’re not paying half our salary into this game. It’s somehow still possible on s16, I don’t know how long it will last though.
But remember that you increased the gold value of skills upgrades ? We are constantly struggling for gold. Because of that, it’s not that I don’t want to help my guildmates but… Will I really be able to do that ?

Plus as some people here stated, no love for old Heroes. It’s fine to have more heroes, but this game gives me the feeling that we HAVE TO invest on newer Heroes, because of how OP they are compared to the oldest.
Especially when you consider how long it takes to get badges (the drop rate is a joke), we really have to chose a hero and to invest a lot on him.

Plus another cap raise. No surprise, but no excitement about it.
We’ll see snowfields in the Sahara desert before you respect your own words, “slowing down the level cap raises”

Don’t get me wrong, you’re on a good way with this update. But please give more love to your player base and listen to what they have to say.

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Thank you for listening to the customers finally and putting it in action. This looks like an amazing update and I cannot wait to unload 1000s worth of hero chips for my guild.
I hope we can recover all the players that ditched the game due to pressure and greed making it so unbearably unenjoyable.

Thanks again for listening to our frustrations and addressing it.
The selection for the October heroes is a bit…odd but cool nonetheless.

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Mim turning into different roles is also interesting. I wonder how that’ll turn out

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  • trying to nerf the holy grail of the game: the stamina battery :battery: ?!
  • nerfing Jafar which so many gamers spent resources in ?
  • another 3 (!) characters for additional and faster resource drain ?
    And to add insult to the injury you just killed the game with the following sentence:

„A crate will only contain heroes and items that were available at the time it was purchased“.

Bravo you get the “Pilosi clap“ for that :clap:t2: :clap:t2:

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Bug fix is good. New heroes… Again disbalanced. Game really looks like donate only game. Guild Aid, one request in 20 hours for 20 lvl lower heroes, looks ridiculous, one player can request 36 lvls and 36 skills a months, really useless. Promotions for stamina, 10 USD for 250 packs? No, thanks.
Per blue… If you don’t want to listen F2P players, just listen to players who invest in this game. Guilds don’t have 50 payable players and after every update we loose players. It is not right and you really need to think about it.

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