All well and good complaining about no implementation on endless surge but that’s not what the game needs right now.
The game needs a revamp on levelling, ranks and skill cost.
Currently in game you still get 60xp, 1500x0, 3000xp more often then receiving the higher ones which it makes it near to the current max level, virtually impossible to level heroes as effective on all levels. And ill put it in perspective to all players and PB.
If you hae, let’s say Rafiki, at 150. The climb after this point is extremely hard as it starts climbing to the point of you having to gain 1 mill xp… if you’re only getting lowest xp potions then it no where adds up to make the game viable. Even with the ports.
On average, the average player can probably gain 1-2 mill good and this is a rough estimate. Might be more, might be less… however, a skill past 130 is 125k and at max level, slowing reaching to a point of 400k for non red skills.
Hopefully this will make people see, especially the devs, that there are important things in game which needs to be reworked. Not implementing, new modes and new heroes…