I see, so Shego isn’t the issue, but rather Shatter.
So if I take it right the issue is that Shatter let higher leveled characters do Shatter damage as well after Shego/Russell has applied Shatter, so if that’s the case adding a level restriction should help a lot.
In regards to Shatter otherwise and Invasion I think I recommend letting players have a way to easily clear Invasion if they want to, like being able to get through Invasion quickly is likely more fun for them rather than be stuck or use hours on finishing Invasion.
While players finishing Invasion fast may not be PerBlue’s intent, but not everyone enjoy spending hours on a mode, so I recommend there being a quick option as that should likely increase player enjoyment by not having to go through Invasion for hours and be bored.
So yeah, what is more important to you at PerBlue in the long run is up to you all at PerBlue, whether that be players and their enjoyment or quick money and players more likely to leave due to boredom from having to play Invasion for hours.
.
But yeah, beside that thanks for how well you handled the update errors yesterday, like regularly updating us on the situation and yeah really appreciated Loutre, so yeah thanks for the good work yesterday :-).