The end is near.
Something is sure Iâm NOT playing Mirrorverse or Sorcerer Arena back if this game ends.
And Iâm not going to catch up with Magic Kingdom.
The last few things and this double cap prove that game is about to end, itâs sad but expected.
@Samm is Yellow+27 going to be the last rank? Would be fair to say if yes. And if not then⊠still the amount of stamina doubles every rank.
They are more or less doing same mistakes like here, maybe in more fancy way, it doesnât make it good either.
This one is just dying, itâs getting updates every few months.
It has less players than DHBM too.
DHBM has all rights to be powerhouse and be best, but the team just donât put enough effort to it anymore, and at this right is just too late, and I guess the team is self aware of this too.
This would be absolutely amazing!
And hopefully sooner than another half a yearâŠ
Hehe, yeah agree Musketeer :-).
I would technically be fine with waiting until November as thatâs the actual anniversary month for Brother Bear, but wouldnât mind if earlier.
Kenai and Koda as a Tank or Support role pair would be cool, depending on what aspect one want to focus on.
Damage could fit bears technically, but since the thematic of the Bear Totem in Brother Bear is love I think Support ot Tank fits better.
So yeah, we will see I suppose :-).
Well letâs see how long it would take
I have a feeling that the loading screen would change too like they did every 2 years
Ah true, so will be interesting to see if we get a new loading screen or not with the anniversary :-).
So who decided a double cap raise is what the players needed in S21?
Also. I do hope this is a one time thing otherwise this is not feasible in the future. Not even for people like me who spend.
No, it is not going to be the final rank.
The double content drops help to align the servers in terms of how content is released. Basically, it makes things a lot easier for us, and leaves less room for errors. We understand there are some struggles here, but we hope to mitigate any stress with Double-Drop Events.
We have no plans to end DH at this time. There are still plenty of Heroes and NEW RARITIES on the way, and some surprises in store for our 5th Anniversary!
Those do nothing if players have no stamina and badge crates which were given in trial events which arenât happening anymore.
Nobody is happy.
Unless⊠new badge designs will return. Stop this platinum nonsense.
Still, best is to stop them, or make them less frequent.
Players arenât so easy to fool these days in a era of technological advances like the ones we have. Sure we donât know what happens behind in your side. But experience of players seeing these kind of changes makes us remember other games that died following the same routes.
You canât expect this changes being announced without sound the alarms so fast.
If a lack of communication with the community is added to the mix the results is as stable as ACME dynamite.
Thank you for your feedback. How do new badge designs improve the game for you?
Hopefully something better than another Toy Story, Muppets, Zootopia, and Incredibles characters.
We got enough of them, more is just annoying and makes game just not fun.
If we talk about Platinum ones. Itâs worse UNLESS at least a new description of the badges would be welcome. Giving a deja vu feeling like the ones our heroes are experiencing in the game.
To fit to the current narrative we are having now.
It was very nice to have references to shows and TV shows which arenât available in ANY other disney media, this made DHBM very unique, and it was also nice to decode what some tricky badges are referencing to. Same with badges for new movies - Lightyear (Sox), Turning Red, and Encanto badges were very nice.
Same with TV shows⊠Hooty badge is amazing! Same with other badges from The Owl House and Amphibia, just gives some hope we will eventually get playable characters from these shows.
Back to unique⊠this is the only game to reference Tarzan and The Song of the South from ages, such details make game more dynamic and intriguing. Since it is ALL gone, cap rises are just a chore and boring.
Also, last two new sets of badges have no secondary stats bonuses (crit damage, negations, evasion, tenacity), this way eventually all heroes will end with none working.
⊠hopefully someone at team will read this.
Aligning all servers cap makes sense balance and effort wise.
As Samm said they can boost player income in various ways to compensate the double cap raises. Lets just hope it wonât involve spending, that remains a concern.
Samm if there is no plan to make lower cap level servers anymore, then the effort for a new player to get to the point where others were e.g. 1 year ago should be looked at. Its great for veteran players to feel more powerful but that should be limited. New players should be able to enter the competition and be able to equal veterans in e.g. 1 year of play.