A boy and his imaginary friend (Unlikely Concept)

Name: Mac & Bloo

Quote: “I am not a kid, I am an Imaginary friend.”

Description: Mac & Bloo call on their wide and crazy cast of imaginary friends to cause chaos on the battlefield.

Role: Damage

Position: Front

Stars: :star:

Team: Yellow

Basic Attack: Mac slaps an enemy, while Bloo kicks an enemy.

Victory: Mac & Bloo both engage in joyful laughter.
M&B Victory

Defeat: Bloo does an angry glare to the enemies, while Mac rolls his eyes.
M&B Defeat


White Skill: Friendly Fighting

Passive: The player chooses whether to fight with Mac, or Bloo. Mac deals X normal damage with each hit, while Bloo does X fantastic damage with each hit. While on Auto, Mac starts off in combat fighting.

Active: The player picks an Imaginary friend to damage some enemies. After this skill has been used, Mac & Bloo take turns fighting on the battlefield.


Wilt
Wilt: Wilt enters combat and dribbles a basketball, flinging it at the closest 3 enemies while dealing X Normal Damage.


Eduardo
Eduardo: Eduardo enters combat and screams, dealing X fantastic damage and stunning enemies for 13 seconds.


Coco
Coco: Coco screeches at the enemies, dealing X Normal damage and silencing enemies for 14 seconds.

Damage Type: :fist: Normal Damage


Green Skill: Sugar Rush
M&B Skill #2

Bloo feeds Mac some sugar, healing himself for X HP and making him berserk for 12 seconds. Berserk enemies can’t fall below 1 HP.


Blue Skill: Paddle-Ball Punch
M&B Skill #3

Bloo uses his paddle ball to attack the closest 3 enemies, dealing X damage and knocking them back.

Damage Type: :sparkles: Fantastic Damage


Purple Skill: Power of Imagination

When Mac & Bloo use “Friendly Fighting”, depending on the friend the player picks, the duo recieve the following bonuses:

Wilt: Mac & Bloo gain X Basic Damage.

Eduardo: Mac & Bloo gain 75 Evasion.

Coco: Mac & Bloo gain X Skill Power.


Red Skill: Just the Two of Us

When Mac or Bloo reaches 50% of their HP, they both heal themselves for 60% of allies’ Basic Damage. Mac & Bloo also start combat with 2 stacks of hardy, and 350 energy.


Battle Badge:

Is Charged When: 10 seconds of combat have elapsed.

+X Max HP
+X Basic Damage per Yellow Team Hero
+Reflect (for self)


Friendships:


Mac & Bloo/ Sulley & Boo

Disk Name: The Power of Two

Disk Symbol: A paddle-ball with the Monsters Inc. Symbol

Campaign Title: Real or Imaginary?

Campaign Description: Mac & Bloo think Sulley is an imaginary friend, but he convinces the two otherwise.

Allies: Jack Skellington, Kim Possible, Darkwing Duck

Allies Gain Evasion

  • +X Max HP

  • -X Basic Damage lost by RED Team Enemies

  • Once per wave, when Mac & Bloo reach 50% of their MAX HP, they grant themselves and allies 15 (+15 more evasion per star level) Evasion for the rest of the wave


Mac & Bloo/Joy

Disk Name: Friendship Follies

Disk Symbol: A memory orb with Foster’s Home in it.

Campaign Title: Hide or Seek?

Campaign Description: Joy convinces Mac & Bloo that she can find new imaginary friends for Riley.

Allies: Sally, Elsa, Olaf

Yellow Team

  • Control heroes on team gain 100% Stun Length
  • +X Skill Power to Yellow Team allies
  • Support heroes on team gain 3855571 Max HP
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