Trader sam hero concept
the jungle’s fiercest trader is here to make some sales
Quote: N/A
Role: tank
Position: mid
Team: blue
Basic attack: throws shrunken head
Entrance: walks in a puts down his umbrella
Defeat: throws down potion and disappears
Victory: laughs
Skills
WHITE SKILL: a head of yours for two of his
normal
Sam shrinks a creeps head which stuns and slowly kills them, he then throws 2 of his shrunken heads and the heads hit two creeps. If he kills a creep he throws two more heads.
GREEN SKILL: lamp of light
normal
Sam hold’s up his lamp and uses precise, when this skill is active he deals 2x more basic damage and 5x more damage on skills. This skill will activate when the second stage starts
BLUE SKILL: elephant enthusiasm
fantastic
Sam’s baby elephant runs through the creeps and stuns all of them, the elephant also deals x damage to all creeps. The skill is activated when he is at half health
PURPLE SKILL: immortal ally
Sam will revive, after this he will uses his blue skill and it will stun for x more seconds and deal x more damage
RED SKILL: head salesman
Sam gains a health buff
+x damage to a head for yours for two of his
+x speed
+x health
Friendships
Trader sam/the hatbox ghost
sam and the hatbox ghost debate who has the better head
Disk: hatbox salesman
Sam gains x health at the start of the battle
Allies: Mickey, mushu, jumba
Trader Sam/simba and nala
sam meets two jungle inhabitants and tries to sell them some trinkets
Disk: jungle jumble
All allies gain x speed and x health at the start of each stage
Allies: baloo, gonzo, tron