Tinny is a one-man band who plays music to cheer up his allies, healing them in the process.
Trial Team: Blue
Entrance: Tinny walks into the battlefield, playing music as he walks
Victory: Tinny plays his accordion happily
K.O.: Tinny covers his face with his accordion in disappointment
Basic Attack: Tinny plays some music with his accordion, healing an ally for Y HP
White Skill: One-Man Band
Passive: Tinny’s Basic Attacks heals the ally with the least amount of HP for Y HP
Active: Tinny walks across the battlefield, playing some music with his instruments, increasing all allies attack speed by 100% for 11 seconds and healing allies he passes through for X HP over time for 7 seconds.
Enemies Tinny passes through are dealt X damage and are silenced for 7 seconds.
Silence may fail against allies above level Z.
Green Skill: Instrumental Protection
Every 9 seconds, Tinny redirects the next 7 projectiles to him and blocks it. After blocking 7 projectiles, Tinny grants all allies a shield equal to 200% of the damage blocked. The shield lasts for 8 seconds. Allies with this shield may silence nearby enemies for 6 seconds every 2nd basic attack.
Projectile block may fail if the projectile is from an enemy above level Z.
Blue Skill: Exhaustion
When Tinny falls below 50% of his Max HP, he becomes tired, but gains 70% attack speed and 200 energy.
Tinny’s basic attacks now heal all allies when “Exhaustion” activates.
Purple Skill: Hearty Music
Allies Tinny passes through with “One-Man Band” are granted on stack of Hardy for every debuff they have, up to max of 3 stacks of Hardy.
Silenced enemies take X damage per second.
Hardy may fail on allies above level Z.
Red Skill: Cheerful Chime
Whenever an ally consumes a stack of “Hardy”, they gain 100 energy.
Allies gain 10% Improved Healing for every stack of “Hardy” that they have, up to a max of 80% Improved Healing.
Improved healing may fail against allies above level Z.
Additional Stat Boosts:
+Z Max HP
+Z Basic Damage
+Z Damage to Tank role enemies with “One-Man Band”
X = Skill Power; Y = Basic Damage; Z = Level Cap
Tinny - Bo Peep
Armor on Heal
Allies: Li Shang, Miguel Rivera, Genie
- +Z Basic Damage
- Allies gains Z Armor whenever they are healed by Tinny
- Armor buff lasts 2 seconds
Tinny - Mickey Mouse
Music Silences Enemies
Allies: Mushu, Tron, Goofy
- Silenced enemies take Z more damage per second with “Hearty Music”
- Nearby enemies are silenced for 0.5 seconds every 2 basic attacks
- Enemies are silenced for 0.8 seconds longer with “One-Man Band”
Hope you liked it!