Quasimodo
“Sanctuary!”
Quasimodo is a front-line damage hero
Trial Team: Yellow
Stars:
ANIMATIONS
Entrance: Quasimodo swings into the battlefield with a rope (until B0+)
Victory: Quasimodo raises both of his hands in the air and yells
K.O.: Quasimodo covers his face with his hands
Basic Attack: Quasimodo punches an enemy, dealing Y damage
SKILLS
White Skill: Stone Guides
Fantastic Damage
Quasimodo calls his friends Hugo, Victor, and Laverne. They run accross the field dealing X damage to all enemies
Damage is increased by X every time Quasimodo uses this skill. This stacks up to 6 times
This is how Hugo, Victor, and Laverne look like:
Green Skill: Unmasked
Whenever an enemy attacks Quasimodo with their active (A.K.A. White Skill), they are scared for 6 seconds
Scare may fail against enemies above level Z
Blue Skill: Rope Swing
Fantastic Damage
At the beginning of every wave, Quasimodo swings accross the battlefield, dealing Y damage to all enemies
Purple Skill: Sanctuary
Whenever Quasimodo or an ally deal Fantastic Damage, they are healed X HP
Red Skill: Out There
Quasimodo gains X basic damage whenever he gains an attack speed buff
This effect may fail if the ally granting the buff is above level Z
Additional Stat Boosts:
+Z Max HP
+Z Armor
+Z damage with “Rope Swing”
X = Skill Power; Y = Basic Damage; Z = Level Cap
FRIENDSHIPS
Quasimodo - Aladdin
Stone Apple
“Stone Guides” Skill Boost
Allies: Jasmine, Shank, Jack Skellington
- +X Skill Power
- “Stone Guides” deals X more damage
- “Stone Guides” now stacks up damage up to 1 more time
Quasimodo - Yzma
Powered Potion
Stronger Basic Attacks
Allies: Hades, Jack Skellington, Mike
- +X Basic Damage
- Quasimodo’s basic attacks now deal Fantastic Damage
- Quasimodo’s basic attacks deals 20% more damage
Hope you liked it!