All About Time

This is it. The last concept of mine for 2019. The year is coming to an end. The year was short… for me at least. I had plenty of fun here on the forums, the game, etc. So, to say goodbye to 2019, I decided to make a concept of the Fates, from Hercules. They are very underrated, but they got a thing called, what was it again? Ahh… potential.

The Fates



The Fates are a mid-line support trio

Trial Team: Blue

Stars: :star:


Entrance: The Fates walk into the battlefield

Victory: The Fates chuckle

K.O.: Their eyeball appears behind them, sucking the Fates into it. Then, the eye disappears

Basic Attack: One of the Fates take out their scissors and snaps it, dealing X damage to an enemy


White Skill: Life on the Line
:shield: True Damage
When an enemy has less than X HP, one of the Fates take out the string of one of the enemies’ lives and then has it cut by another fate, dealing X damage

If the enemy is invincible, then the Fates, instead, take out a golden string. When they attempt to cut it, all allies are healed for X HP

The Fates may not perform this action until one of the enemies is below X HP

Green Skill: Planetary Alignment
At the beginning of every wave, the player will chose an ally, applying “Fate” to them. While under the effect of “Fate”, the ally is granted X Max HP, and they will move directly in front of or behind the Fates, depending on their position

If the ally moves in front of the Fates, they gain a shield that deals up to X damage for 7 seconds

If the ally is behind the Fates, that ally gains 25% attack speed for 7 seconds

The ally may only move every 20 seconds

Blue Skill: Sight of the Future
The Fates will take out their eyeball. Then, the eyeball floats up in the air and glows, granting all allies invincibility and 90% attack speed for 5 seconds

These effects may fail against allies above level Z

Purple Skill: Power of Alignment
Whenever an ally is directly in front of or behind the Fates, the ally gains X basic damage and 25% attack speed for 9 seconds

Red Skill: Past, Present, and Future
Any invincible allies are healed for Z HP and are granted 70 energy per second

This effect may fail against allies above level Z

Additional Stat Boosts:
+Z Max HP
+Z Skill Power
+Z Basic Damage

X = Skill Power; Y = Basic Damage; Z = Level Cap


The Fates - Hades
Vial of Mortality
Longer Invincibility
Allies: Gizmoduck, Megara, Aladdin

  • +X Skill Power
  • “Sight of the Future” grants allies 10% more attack speed (increases by 5% for every added star)
  • “Sight of the Future” grants 1 more second of invincibility (increases by 0.25 seconds for every added star)

The Fates - Ursula
Sealed Fate
“Planetary Alignment” Skill Boost
Allies: Hades, Hercules, Miss Piggy

  • +X Basic Damage
  • The Fates may now apply “Fate” to 2 more allies (this value may not increase through any method)
  • Allies, under the effect of “Fate”, who move in front of the Fates gain skill power equal to 10% of their skill power
  • Allies, under the effect of “Fate”, who move behind the Fates gain basic damage equal to 10% of their basic damage

Hope you liked it!



  • Upcoming Concepts
    • Mary Poppins
    • Edna Mode
    • Russell
    • Sarge
    • Hamm
    • Mr. Potato Head

They can make it in

But the fates of their inclusion rely on perblue

We can all say that was a bad pun

1 Like

You have the most creative skills in concepts!
I really like them ,
Beside of creativity , it’s shows how smart are you ! Because you can put mechanic and strategy on your skills beside of creativity !

Best hero concepter

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