Ariel Concept
Stars at the beginning:
Role: Control
Position: Mid
Team: Blue
Entrance: A pool of water with a rock appears in the battle, then Ariel comes from the water and sits on the rock
Victory: Ariel smiles and a gentle wave of water hits her from behind.
Defeat: Ariel falls from the rock to the water and disappears.
Quote: “I don’t see how a world that makes such wonderful things could be bad."
Basic attack: Ariel sends at the enemy small wave of water
White skill: Beautiful Voice
Ariel sings a song for 8 seconds, charming 3 nearest enemies for 12 seconds and silencing all other enemies for 10 seconds.
While singing Ariel removes from enemies 2 buffs every second.
Removing buffs has a chance to fail against enemies above level X.
Green skill: Fishy Friends (normal damage)
Flounder and Sebastian emerge from the water and charge into enemies.
Flounder targets an enemy with the highest tenacity, dealing X damage and decreasing their tenacity by 80 for 10 seconds.
Sebastian targets an enemy with the highest HP, dealing X damage, removing all active Hardy stacks from the target and applies a damage over time which deals X damage over 10 seconds.
When Flounder and Sebastian hit the same enemy, the target will receive additionally X bonus true damage and stun which lasts for 12 seconds.
Blue skill: Feel the Water (normal damage)
When an enemy comes in melee range of Ariel she will summon a big wave of water which hits the enemy, dealing X damage to the enemy and enemies nearby them and knocking them back.
Ariel can use this skill once every 10 seconds.
Purple skill: Siren Voice
While Ariel is using ‘‘Beautiful Voice’’, Ariel and allies gain 60 tenacity, 60 evasion and one stack of hardy every 2 seconds.
The tenacity buff has a chance to fail on allies above level X.
Red skill: Oceanic Sounds
When an enemy is silenced by ‘‘Beautiful Voice’’ they have a 50% chance every second to become charmed for 15 seconds, when they become charmed the silence is removed and cooldown of their green skills is reset to 0.
While Ariel is using ‘‘Beautiful Voice’’ 2 weakest allies are healed by X and become invincible for 5 seconds. Ariel now can’t be interrupted while using ‘‘Beautiful Voice’’ and receive 65% less damage from all sources.
The charm and damage reduction has a chance to fail against enemies above level X.
Additional stat boosts:
+X HP
+X armor negation
+X damage to ‘‘Feel the Water’’
Friends
Angel - The Most Charming Voice
Disk
Silencing Enemies over time
- +X SP
- Silenced enemies lose X armor
- Tank and Damage role enemies lose 8 tenacity for the first 10 seconds of each wave (+8 lose per star)
- Random enemy which isn’t silenced become silenced every 8 seconds, this silence lasts for 1 seconds and ignores evasion (+1 duration of silence per star)
Moana - Oceanic Adventure
Disk
’‘Feel the Water’’ applies debuffs
- +X HP
- +X SP
- ‘‘Feel the Water’’ now removes 2 debuffs from allies and applies them to damaged enemies (+2 debuffs)
- ‘‘Feel the Water’’ deals 70% more damage if Ariel and allies haven’t got any debuffs while this skill was activated (+70% damage)