Obviously a very unlikely concept.
But if I were to be a character these would be my abilities
Trials team: Red
Stars: *
Quote: “I can’t go on making mediocre videos and just losing subscribers!”
Description: Avalanche storms his way into combat, with a blinding camera, and snacks.
Basic Attack: Drop kicks an opponent
Entrance: Drops down and puts on glasses
Victory pose: Poses with his hands up and fireworks shoot up
Defeat: He falls and his glasses crack in half.
White Skill: Blast Zone
Avalanche pulls out an RPG and the player picks an enemy to shoot the rocket at, and it deals X true damage. If on auto it chooses the enemy with the highest HP.
Green Skill: Say Cheese
Avalanche pulls out a camera and takes a picture, and the flashlight blinds the enemy for 10 seconds dealing X fantastic damage.
Blue Skill: Quick Snack
Avalanche pulls out a box of donuts, and eats them, healing him for X HP, then throws the box at an enemy, dealing X normal damage.
Purple Skill: Not Down Yet
When Avalanche reaches 0 HP, he falls but gets back up, and heals back max HP and is given a shield for X HP.
Red Skill: Power Equals Intensity
When Avalanche uses Not Down Yet, he also grants his allies 4 stacks of hardy.
The hardy granted may fail on allies above level X.
- X Damage on Blast Zone
- X Damage on Say Cheese!
- X HP healed on Quick Snack
Friendships
Avalanche and Scar
Avalanche is afraid of fighting without assistance until he meets Scar who trains him.
Disk: The Play Button
Effect: Quick Snack heals teammates for X percent of what Avalanche heals.
Avalanche and Buzz Lightyear
Avalanche wonders how Buzz got a cool cyborg suit, and was wondering if he would be able to have a cool one like his.
Disk: Special Suit
Effect: Avalanche heals X percent of the damage he deals in combat