Baby Yoda (The Child) | Unlikely Concept

The Child

The Child uses his connection to the force to keep his enemies from harming his allies. Exhausting as it may be he will always help when possible.

Role: Support
Position: Backline
Trials Team: Blue

Basic Attack: Smiles healing himself and his weakest ally

Entrance: The Child’s hover pod floats to position before opening revealing The Child

Victory: Smiles and cocks his head to the side

Defeat: Closes the hover pod as it goes shooting off backwards


White Skill: Tiring Telekinesis
Passive: Instead of a standard basic attack, The Child smiles healing himself and his weakest ally for X HP. The child cannot be pulled or knocked back and while The Child has a debuff he receives 75% less damage from all sources.

Active: The Child holds the closest enemy in place for 8 seconds preventing them from moving or using skills. While holding the enemy in place The Child cannot use other skills but heals himself and the weakest ally for X HP every second. When The Child releases the enemy he is exhausted gaining 1 stack of Fatigue and his attack speed is slowed by 10% for 3 seconds.
This skill cannot be avoided or reduced by evasion, tenacity, or dodges.

Green Skill: Choke Protection
:sparkles: Fantastic Damage
The Child uses the force to choke the enemy who last attacked him dealing X damage per second for 5 seconds and applying 3 stacks of Fatigue to them.

Blue Skill: Force Reflection
The Child applies Reflect to the weakest ally for 4 seconds.
Heroes with Reflect return 50% of damage dealt to them back at the enemy who dealt the damage.
The duration of Reflect is reduced on allies above level X.

Purple Skill: Force Cleanse
Once every 5 seconds The Child can remove a D.O.T effect from himself or an ally healing them for X HP and granting them invincibility for 2 seconds.

Red Skill: Precious Cargo
Allies healed by The Child are Energised until the healed HP is removed via damage.
The Child gains X Max HP each time he uses Tiring Telekinesis. He carries 50% of this buff between waves.
+X Damage per second from Choke Protection
+X Reality
+X Skill Power


Baby Antics

The Child and Jack-Jack
Allies with Reflect charm enemies

Disk Power

  • +X Basic Damage
  • +X Skill Power


  • Allies with Reflect charm enemies with each basic attack for 2 seconds
    (+1 second per star)

Allies: Sulley & Boo, Scar, Miguel

Adorable Extra Terrestrial

The Child and Stitch
Start combat with hardy

Disk Power

  • +X Max HP
  • Allies heal X HP per second while The Child has at least 1 stack of Hardy


  • The Child starts each wave with 1 stack of hardy
    (+1 per star)
  • The Child heals 10% of his missing HP when a stack of Hardy is removed
    (+10% per star)

Allies: Angel, Pleakley, Jumba


Nice, the child!!!

Great concept. :smile:

1 Like

Asesome concept

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