Ok, so I know that starting energy is useful… but I wouldn’t have spent so much time and resources just for that! I really wanted that passive heal on white skill.
It’s a friendship that unlocks at LEVEL 89. And I can get it to heal to 2500 HP OVER 6 SECONDS. That’s a THREE DIGITS HEAL PER SECOND FOR HEROES WITH HP AROUND 25 000.
Has this effect even been thought through on the design stage?