Bonkers D. Bobcat‎ ‎

Bonkers D. Bobcat concept

Stars at the beginning: :star2: :star2:
Role: Control
Position: Front
Team: Blue

Entrance: Bonkers does flip sideways while getting to his position
Victory: Bonkers jumps in excitement, makes a funny face and then laugh.
Defeat: Bonkers dramatically cries.

Quote: “Toons don’t do ‘normally’ things. Makes us so much more adorable.”

Basic attack: Bonkers punches nearest enemies to him

White skill: Funny Face :sparkles: (fantastic damage)
Bonkers makes a funny face, dealing X damage and making enemies laugh heavily, enemies then get tired from laughing and gets stunned for 5 seconds and are applied with one stack of Weakness.

Green skill: Into the Action :sparkles: (fantastic damage)
Bonkers at the start of each wave arrive in a police car and crashes at the frontest enemies, dealing X damage to them and stuns damaged enemies by the car for 5 seconds.

Blue skill: Comical Slap :sparkles: (fantastic damage)
Bonkers comically slap the nearest enemy to him, dealing X damage to them and stuns the enemy for 10 seconds.

Purple skill: Toon’s Life
When Bonkers’ HP first time in a wave falls below 0, he revives with full HP. Revived Bonkers gains additional X basic damage for the remainder of the wave, Bonkers’ max HP is also increased by X after revive.

Revived Bonkers is invincible for 5 seconds. 100% of received damage while invincible is added to the next basic attack when the duration of buff expires or is removed.

Red skill: Grand Stamina
Before revive Bonkers’ attack and movement speed is increased by 30%, after revive it’s increased by 70%, the buffs are immune from getting removed for first 5 seconds each time they are applied to him.
Bonkers and allies gain X skill power whenever an enemy uses their White Skill.

Bonkers is healed by 30% of received damage.

The heal from received damage is less effective if Bonkers is above level X.

Additional stat boosts:



Judy Hoops - Cops On The Case


Speed control

  • +X BD
  • +X SP
  • Bonkers and allies have increased attack speed at the start of each wave by 8% for 10 seconds (+8% per star)
  • Enemies are slower by 6% at the start of each wave for 5 seconds (+6% per star)

Mad Hatter - Bonkers The Movie!


Stunned enemies are weaker

  • +X armor
  • Stunned enemies lose X reality
  • Bonkers’ Basic Attacks have 10% chance to stun for 5 seconds (+10% chance per star)
  • Stunned enemies take 20% more damage from all sources (+20% per star)

Nice concept as always dude.

1 Like

tenor (8)

I noticed a Things fall apart bit. Sounds like a nod to Bonkers.

Please do not revive dead topics. Thank you!

1 Like

Yes, it is.

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