Bruno madrigal:
Cost: 80 chips
Control
Yellow team
"We don’t talk about Bruno"
Entrance: Bruno walks in, hood on, creepily, head facing the floor, when he gets to position he takes his hood off and looks up towards enemy’s.
Defeat: when he is defeated a sand tornado summons around him making him dissapear.
Winning: He walks off the screen as how he walks in
White skill: Everseeing future
Bruno summons a seeing circle under the enemies, it shows the enimes losing, during to the sand it blinds enimes for 5 seconds and deals damage over time, and scares each enemy for 5 seconds.
Green skill: Rat summon
From both sides rats run towards 1 enemy. The rats summon a new stat debuff “Rat attack” as each rat attacks the enemy it will summon a random debuff to the enemy for 5 seconds.
Blue skill: Flying Sand
This attack needs to be used twice for true potential.
1st attack: Bruno throws sand to the other side of enemys, Blinding, and dealing damage to enemies for 10 seconds.
2nd attack: 2 rats come along with a bag bring the sand with them the bag trips all enemies. Slowing them down, making them lose energy and dealing damage. Once Bruno gets the sand back he throws it on the furthest enemy in the back.
Purple skill: Rat feed
During rat summon each rat that comes along will nibble on a different enemy causing them too lose energy or health
Red skill: We don’t talk about Bruno*
Per 5 blinded hero Bruno heals or cleanses him or his allies
For the rat summon ability 10 more rats will spawn after the enemies
For everseeing future Bruno shows his team them winning causing them to heal and gain energy
Friendship:
Bruno and Merlin
Disk: magic power
Bruno gains a little amount of health per enemy hit
Bruno and Voyd
Disk: Friendly Magic
Per ability Bruno gains defense, reality or health