Bubba the Cave Duck
DuckTales
Stats and Information
Role - Damage
Trial Team - Red
Position - Mid
Stars At Beginning - 1
Quote - “Bubba smash!”
Bio - This young cave duck is here to help his friends destroy the creeps B.C style. He’ll use his club and his buddy Tootsie to knockdown anyone who stands in his allies way.
Animations
Entrance - Bubba leaps into battle from offscreen and slams his club into the ground.
Victory - Bubba break dances.
Defeat - Bubba sits down and hits himself with his club.
Basic Attack - Bubba hits enemies with his club.
Skills
White Skill - Bubba Clubba (Fantastic Damage)
Bubba jumps high up in the air slams his club down on all nearby enemies dealing x damage. He repeatedly hits all nearby enemies dealing x damage 7 times.
Green Skill - Tootsie Topple (Fantastic Damage)
Bubba summons Tootsie to the battlefield and hops on her back healing him x. He then rides through enemies dealing x damage to all enemies and stunning all enemies for 7 seconds.
Blue Skill - Bubba Jam
Bubba pulls out a radio and starts dancing, healing him x and increasing his Fantastic crit chance by 60% for 12 seconds.
Purple Skill- Dino Dash (Fantastic Damage)
Bubba deals x more damage to stunned enemies and “Tootsie Topple” can hit up to 3 times on stunned enemies.
Red Skill - Bubba Trubba
“Tootsie Topple” now has a chance to apply shatter to all stunned enemies. Shattered enemies take 8% of their max hp as true damage when dealt fantastic damage.
“Bubba Jam” now increases Bubba’s max hp x and skill power x
Bubba now deals knockback to enemies hit with “Bubba Clubba”
- x reality
- x Fantastic crit
- x tenacity
Friendships
Bubba and Rex
Name - Primeval Pals
Description - Shielded enemies are stunned
Stars
- Whenever an enemy shields themselves they are stunned for x seconds
Level
- +x tenacity
- +x Max hp
- +x skill power
Bubba and Powerline
Name - Good Beats
Description - Gain hardy when heal
Stars
- Whenever Bubba heals above 90% of his max hp he gains x stacks of hardy.
Level
- +x reality
- +x Fantastic crit
- +x basic damage