Notice:
“*” indicates an upcoming hero outside of this topic.
Chicken Little
This improvising little chick has many AoE utilities to distrupt his enemies.
“Um… Who are we talkin’ 'bout?”
Role: Control
Position: Back
Entrance: Chicken Little runs to his position, then rubs his glasses.
Victory: Chicken Little pretends to be a rockstar with a giant spoon.
KO: Chicken Little got knocked back, loseing his glasses and dazed.
Basic: Chicken Little slings acorns at enemies.
Abilities:
White: Sound the Alarm
Chicken Little rings the school bell, dealing Fantastic Damage to all enemies, Stunning or Silencing them for seconds.
Green: Fizzy Rocket Science
Chicken Little launches a bottle of soda at all enemies, dealing Fantastic Damage. This splash effect slows their movement speed and attack speed for seconds.
Blue: Always a Chance
Chicken Little has additional Skill Power and Fantastic Crit. If any if his abilities scores a Critical Hit, these effects lasts longer.
Purple: The Sky is Falling!
Chicken Little summons a “piece of the sky,” crashing into the middle of his enemies, dealing Fantastic Damage. This impact also knock enemies back.
Costume:
Baseball Chicken Little: He wears his baseball uniform and a helmet to prepare for the big game.
Relationship:
Sky Investgation (Judy Hopps): Chicken Little needs to convince Judy about the incident that the sky is falling.
Unlikely Lovebirds (Abby Mallard): Chicken Little and Abby have their first date.
Runt of the Litter
Cowardly swine who clenses and heals himself while empowering enemies if he is endangered.
“Just leave me some ammo, little water, some chips if you have them.”
Role: Tank
Position: Front
Entrance: Runt runs panicky to his position, then gets fatigued.
Victory: Runt eats a giant doughnut.
KO: Runt wheezes and faints.
Basic: Runt panicky throws a cob of corn.
Abilities:
White: Panic Attack
Runt accidentally trips down and rolls out all enemies back, dealing true damage. Then, he rolls back to his position. This attack deals the 10% of damage taken by him before it.
Green: Calm Your Nerves
Runt calms himself down by breathing his paper bag, cleansing himself and he is immune to all debuffs for short amount of time.
Blue: Nervous Eater
Runt eats a cob of corn, healing himself and gain Energy every seconds.
Purple: I Will Survive
Every time that Runt uses “Calm Your Nerves” or “Nervous Eater,” he gains Shield, which protects him from the amount of damage, and attack speed for seconds.
Relationships:
Anxiety Therapy (Baymax): Perhaps Runt needs someone to take care of him.
Goosey Loosey
Goosey Loosey is extremely wild and an unstoppable powerhouse by unleashing her immitigable abilities to overpower her enemies.
“Hooooooooooooonk! Honk, Honk!”
Role: Damage
Position: Mid
Entrance: Goosey Loosey leaps to her position.
Victory: Goosey Loosey leaps for joy.
KO: Goosey Loosey got knocked back by flipping around.
Basic: Before Wild Goose Chase, Goosey Loosey shoots dodgeballs at enemies.
Abilities:
White: Wild Goose Chase
Goosey Lossey charges at the middle of a group of enemies, dealing True Damage to each enemy hit. Goosey Loosey then stays in melee range and thrashes enemies for the rest of the wave
Green: Unstoppable
Gossey Lossey becomes immune to all debuffs. She heals herself when she resists a debuff.
Blue: Intimidating Honk
Goosey Loosey makes an tremendous honk at all enemies, dealing True Damage, slowing their attack speed and Silencing them.
Purple: Mad Goose
Goosey Loosey has a chance to dodge attacks. Her attacks deals extra damage when she dodges an attack for the rest of the wave.
Friendships:
Sugar Overload (Vanellope): In Sugar Rush, sweets makes Goosey Loosey hyper.
Buck “Ace” Cluck
Buck “Ace” Cluck is a protective fowl, keeping the pressure up with a good mix of offense and defense.
“The one thing they will never do is mess with a good story.”
Role: Damage
Position: Front
Entrance: Mr. Cluck charges to his position, and ready his shield.
Victory: Mr. Cluck cooks a skillet of popcorn for everyone but it explodes.
KO: Mr. Cluck is heavily fatigued, then collapses.
Basic: Mr. Cluck bashes enemies with both his fists and a trash can lid.
Abilities:
White: Taking out the Trash
Mr. Cluck throws his trash can lid at enemies, which ricochets between them, dealing Normal Damage to each enemy hit.
Green: Shield Counter
Mr. Cluck blocks himself with his trash can lid from any attack, dealing True Damage to the closest enemy.
Blue: Protective Father
While Mr. Cluck is active, his team gain extra armor, and gains additional Armor Negation every time he uses Shield Counter for the rest of the wave.
Purple: Cooking Explosive
Mr. Cluck throws his own explosive food, dealing Fantastic Damage to each enemy hit, causing to deal damage over time.
Costumes:
Baseball Buck “Ace” Cluck: He wears a baseball outfit when he was in high school.
Kitchen Buck Cluck: He wears only an apron for cooking, but sometimes his recipes ended up exploding.
Friendships:
The Chick and the Chicken (Chicken Little): They are family as Father and Son.
Neighborhood Defender (Gizmoduck*): Mr. Cluck needs help defending his town. Gizmoduck is here to save the day.
Abby Mallard
Abigail “Abby” Mallard (aka “The Ugly Duckling”) helps her allies to catch up in the heat of the battle.
“CIosure, talking about something until it’s resolved. According to Cosmo Duck, you should ‘stop the squawk and try the talk.’ Beautiful Duckling says, ‘Avoiding closure with your parents can cause early molting.”
Role: Support
Position: Back
Entrance: Still in her position, Abby finished up reading her book, then ready for battle.
Victory: Abby uses a microphone to sing a pop song.
KO: Abby got knocked back, spiraling around and collapses.
Basic: Abby throws a dodgeball at enemies.
White: Closure
Abby teaches her team about “Closure,” cleansing them, revives the weakest ally, and heals her team. Also, she grants 3 weakest allies “Closure,” which converts debuffs (except Stun, Silence, Blind, Scare, Study, and Charm) into buffs once per effect"
Green: Fighting for Dummies
Abby motivates her team based on those books she read, increasing her team’s attack speed and Armor Negation and Reality Negation for seconds.
Blue: Trick Shot
Abby Studies her enemies for seconds, then jumps up and shoot a dodgeball that ricochets at random enemies, dealing Normal Damage to each enemies hit.
Purple: Unpopular Strikes Back
Abby grants her teammates the percentage of damage against the healthiest or strongest enemy.
Costume:
Coach Abby: Abby only wears a baseball cap.
Friendships:
Mallard Impossible (Kim Possible*): Abby stumbles on Kim, going on her secret mission.
Fish out of Water
Fish out of Water is full of joy, eagerly to speeds up his team’s abilities for extra fun.
“Bluuub.”
Role: Support
Position: Back
Entrance: Fish lands on his position with a hovering hexagonal panel, which becomes invisible.
Victory: Fish is dancing around with his glow stick and flies off screen.
KO: Fish dramatically collapses like a giant monster.
Basic: Fish throws a paper airplane at enemies.
Abilities:
White: Flying Fish
Fish surfs on a hovering hexagonal panel and knocks back enemies in his way, stunning them. Enemies hit takes Fantastic Damage. He also gains “Joy”, which grants his team additional energy the first time he uses a ability per effect.
Green: Paper Plane Barrage
Fish pretends to be a giant monster, then flings multiple paper planes that he made, dealing Fantastic Damage with each hit. This will increase his attack speed for seconds.
Blue: Go Acorns!
Fish crushes a can and cheers on his team for Mighty Acorns, healing the amount of HP and gains energy on his team and himself.
Purple: This will be Fun
At the start of every wave, Fish gains extra energy and additional Skill Power every time his teammates uses a ability for the rest of the wave.
Costume:
Mascot Fish: His face is painted red on the left and white on the right with a red acorn symbol on his belly.
Friendships:
Playmates (Sully and Boo): Fish and Boo are both eager to play each other.
Free Pals (Genie): Fish and Genie are both joyful that they will have a blast.