Stars at the beginning:
Entrance: Homer walks into battle while eating a donut.
Victory: Homer with excitement raises both hands.
Defeat: Homer hits his forehead.
Quote: ‘‘Mmm… donuts…’’
Basic attack: Homer throws a donut to furthest enemy dealing damage
White skill: Run for the donuts (normal damage)
Passive: Each time Homer throws a donut to an enemy it then lands on the ground and staying for Homer to eat them when using [Run for the donuts].
Active: Homer runs to his donuts, charges through enemies dealing X damage to any enemy passed.
Homer gains X HP and 1 second of invincibility per each collected donut.
Green skill: A box of donuts
Homer eats a box with donuts, healing himself for X HP and increasing his armor by X for the remainder of the wave.
Blue skill: Belly protection
Every time Homer uses [Run for the donuts] his armor and reality increase by X and his max. HP increase by X for the remainder of the wave.
Purple skill: Donut time
Every 3rd Homer’s basic attack, instead of throwing donut at the enemy he eats it and healing himself for X HP and 200 energy.
Red skill: A love of donuts
Homer’s basic attacks reduce enemy’s attack and movement speed by 50% for 5 seconds.
[Run for the donuts] additionally steals all hardy stacks from enemies, then knock back enemies and stun them for 6 seconds.
Stealing hardy stacks have a chance to fail against enemies above level X.
Additional stat boosts:
+X HP to [Belly protection]
Ralph - Fixing the City
Sharing armor and reality with allies
- +X BD
- +X armor
- +X reality
- Homer shares 20% of his armor and reality with allies (+20% per star)
Linguini & Remy - A world’s biggest donut!
’‘Donut time’’ heals allies
- +X HP
- +X armor
- [Donut time] heals all allies by 25% of what Homer was healed (+25% per star)
- [Donut time] grants Homer invincibility for 0.3 seconds (+0.3s per star)