Conductor & Orchestra
Places everyone, the collection and talented musicians and their conductor make sure that everything completes the perfect story.
“What you are about to see are the designs and pictures and stories that music inspired the minds and imaginations of a group of artists.”
Role: Support
Position: Back (Immobile)
Team: Red
Basic Attack: One of the musicians plays their instrument, sending a musical note towards the enemy.
Entrance: The musicians walk out a take a seat, then the conductor appears and stands in front of them.
Victory: The conductor bows.
Defeat: The musicians get up and leave and the conductor shakes his head.
Skills
White Skill: Tocata and Fugue
Fantastic Damage
The Conductor turns around and points the baton to the enemy team. A group of beams of light fly towards the enemy team, dealing X Damage to all enemies and removing all debuffs from all allies.
Green Skill: Sweet Melody
The Conductor makes some hand movements, telling the musicians to play music. The musicians begin playing, healing the three front-most allies for X HP and increasing their movement speed by 20% for the rest of the wave.
Blue Skill: Intermission
Whenever Conductor & Orchestra fall below 50% Max HP, the Conductor taps his baton on the podium. This increases their Skill Power by X and all allies’ Basic Damage by Y.
Purple Skill: Fantasound
Whenever an enemy is Silenced by an ally, that ally heals for X HP over time equal to the duration of the silence.
The heal is less effective on allies above level X.
Red Skill: Great Pleasure
Tocata and Fugue removes all buffs from all enemies. If an ally does not have any debuffs, they are instead healed for X HP.Whenever an ally’s speed is increased, that ally heals for X HP.
+X Basic Damage
+Y Skill Power
+Z Damage from Tocata and Fugue
Friendships
Bravo!
Conductor & Orchestra and Miguel
Stronger Basic Attacks
Disk Power
- +X Skill Power
Memories
- Whenever a Silenced enemy is damaged by Conductor & Orchestra’s Basic Attack, the duration of the silence is increased by 1 second.
(Plus 1 second per star)
Allies: Eeyore, Mushu, Alice
Fantasmic!
Conductor & Orchestra and Mickey Mouse
Improved Invincibility
Disk Power
- +X% Conservation
Memories
- Whenever Conductor & Orchestra or an ally becomes Invincible, their Attack speed is increased by 15% for the duration of the invincibility.
(Plus 15% per star)
Allies: Rafiki, Chief Bogo, Shank