Can anyone make me understand the mechanics behind this?
Why we are having opponents with lvl92 on S5 in 8th stage of Very Hard surge?
Cap on S5 is 85. I simply don’t understand the logic behind this. Thanks
Enemies don’t follow level cap.
Surge become more difficult as you progress and as such be over level cap. Note that skills doesn’t increase.
It’s the same in city watch.
Yeah, maybe. But where’s the logic to that?
If I improve the scaling goes on and on an on?
So I have never a chance to beat it respective my guild?
Why are opponents not caped?
Is this an attempt to force players to buy deals or what?
What about being reasonable about invested time and effort (and funds)?
Same goes for trials. Do I need maxed out toons to be able to get a very poor loot? Where’s a healthy relation to that?
I’m guessing the logic would be to provide a challenge as players increase in power.
Not saying I agree though.
Even with higher levels it’s still very beatable, it’s more a matter of using right heroes.
Scaling seems to cap out at +100 levels, but I’m not 100% sure.
The forum is full of topics about this and so far the reply from perblue is it’s working as intended. Not likely it’s going to change.