Here is a concept of our favorite robot… @discobot! Hope you enjoy it and at the end please post all feedback
-@discobot display help
-I currently know how to do the following things
Entrance: It floats to its position
Victory: It says an inspirational quote to its allies
Defeat: It gets bugged and doesn´t answer anymore
Basic attack: See white skill
White skill: Fortune
Passive: instead of basic attack its allies start asking fortunes to discobot, each question gives discobot 1 stack of fortune and he remembers which allie asked the fortune, discobot can listen to a fortune every 3 seconds.
Active: Discobot starts answering the fortunes, giving 1 or 2 different buffs for each answer he say to its allies, he also takes out one stack of fortune each time it answers a fortune:
- Ask again later: the nearest enemy to them has a reduction of attck speed of 100% for 8 seconds, the reduction of attack speed can fail if the enemy is above X level.
- Yes definitely: the ally has a increase of attack speed and basic attack of 100% for 8 seconds, the increase of attack speed and basic damage can fail if the allie is above X level.
- Don´t count on it: the nearest enemy to them is stunned for 8 seconds, the stun can fail if the enemy is above X level.
As I see it, yes: the allie gains a shield of X HP and gains X armor and X reality for 8 seconds.
The answer are appiled randomly.
Green skill: Roll 1d100
Discobot roll a dice with 100 numbers, the dice pass through the enemies dealing X damage, depending on the number is on the dice when it finishes rolling is the percentage used to increase the attack speed of the allies, the dice rolls for 4 seconds, the increase of attack speed can fail if the allies are above X level.
Blue skill: Tutorial or advanced tutorial
Passive: An ally instead of asking a fortune to discobot they can start a tutorial or an advanced tutorial.
An ally can only start an advanced tutorial if they already have completed the other tutorial.
Active: Discobot starts a tutorial increasing the basic damage of the ally by 100%, then the allie can start an advanced tutorial making the allie precise, both tutorials lasts 5 seconds.
Purple skill: Discobot 2.0:
The first time discobot reaches his 0% max HP he revives as Discobot 2.0, it heals X HP and become invincible for 10 seconds, but all the buffs applied by discobot 2.0 lasts the half the the original discobot.
Red skill: Discobot fun:
Each time discobot or discobot 2.0 applies one buff to an alliy the tenacity of it and its allies is increased by 5% for 10 seconds, the increase of tenacity can fail if the enmies are above X level.
+X Max HP
+Y Heal to “Discobot 2.0”
+Z Damage to “Roll 1d100”
Progamated to help
Allies: Genie, Elsa and Duke Caboom.
Buff: When Discobot 2.0 arrives his buffs lasts 10% longer.
+10% per star
Allies: Jessie, Nick Wilde, Colette
Buff: If all discobot´s allies have more than three buffs their evasion is increases by 10%
+10% per star
Bonus: baymax emoji
How would you rate this concept?