Donald Duck
Basic stats
- +20% HP
- +10% skill power
Skills
Fly into a Rage
Donald charges across the battlefield in a rage, dealing damage to each enemy hit.
- Increase damage: +100%
- Change damage type to TRUE damage
- Add stun to damaged enemy: stun duration for 7 seconds
Hopping Mad
Donald throws a tantrum, blinding the closest enemies and dealing damage to them.
- Increase blind duration to 10 seconds
- Increase damage: +200%
- While performing this skill Donald ignore 50% of enemy’s reality
Ruffled Feathers
Once per wave, when Donald falls below a percent of his max HP, he gains HP and energy over time.
- Increase HP gain by 50%
- Increase energy gain to 1000
- During gaining HP and energy, Donald’s speed attack increase by 30%
Short Tempered
Whenever an ally is debuffed, Donald has a percent chance to absorb it without affecting him instead. He stores these debuffs and randomly applies them to enemies damaged by “Flying into a Rage”.
- Add to Donald immunity to all debuffs
Aw, Phooey
Donald gains energy when he absorbs a debuff with “Short Tempered.” When Donald fails to absorb a debuff with “Short Tempered", the debuffed ally is healed.
Disks
From Anger:
Basic damage deal 10% true damage as bonus (+10% per star)