Nice, but you’re the host!
Opps. I got you mixed up with someone else. My bad.
VENOM
Back Hero
Stun Hero
STAR
TEAM
Red
INFORMATION
Venom (AKA EDDIE BROCK) is a symbeote monster who use his claw and his tongue to slice the enemy into last drop
QUOTE
“We Are Venom”
SKILS
WHITE SKILL
Surprise Roaring Symbeote
Venom use his roar at him and dash jump to way attack by stun
GREEN SKILL
The Claws By Fears
Venom dashes to use claws and dice at enemys
BLUE SKILL
Rebound by Syndrome
As Venom has KO’S. He turns Into a Symbolized in one lives
PURPLE SKILL
Bites by Bites
At the Beginning. Venom swings at bites one enemy by surprise traps. Stuns
RED SKILL
Signs of Mark’s
As skills. “Bites by Bites” more Stuns increase and more silence by “The Claw by Fears”
124434 “Bite by Bites” More Stun
134423 " The Claw by Fear" More Silence
134333 Basic Stuns
FRIENDSHIP MODES
VENOM/DR FACILER
Symbeote Shadows
“Surprise Roaring Symbeote” Health Alies
VENOM/RANDLE
More Symbeote on Collects
“The Claws By Fears” Slows Increase
The Rango
2-Star
Role: Tank
Team: Red
Position: Frontline
Info: He used to look for who he was. He’s the Sheriff Rango, and he uses his hope and courage to lead his allies into battle
“Ain’t no one going to tango with The Rango.”
Basic Attack: He shoots his gun at the enemy
White Skill: One Bullet
Rango will shoot his gun at an enemy, making it bounce back between his enemies, dealing X damage and dealing knockback with each hit.
Green Skill: Blend In
Rango will change into multiple colors for 10 seconds, having a 75% to dodge any move during this time.
Every time he dodges a move, he heals X.
Blue Skill: Water Drought
When Rango falls below 50% of his health, he has X more attack speed and X more basic damage
Purple Skill: Someone to believe in
When The Rango is KO’ed, he’ll revive with X HP and 10 seconds of invincibility
Red Skill: Spirit of the West
When Rango is KO’ed, he also has 50% more attack speed and X more Max HP
- X more armor
- X more reality
Friendships:
Rango and Woody
The New Sheriff
One Bullet stuns each enemy it hits for 1 (per star) seconds
Stun does not add up
- X more basic damage
- X more Skill Power
Rango and Jack Skellington
Swashbuckling Adventures
Rango starts with a shield with HP every battle and last 2 (per star) second
- X HP for shield
- X more Max HP
Sora
Role: Damage
Position: Front
Stars:
Trial Team: Red
Source: Kingdom Hearts (For this version Kingdom Hearts 3)
Quote: "They can take your world, they can take your heart, cut you loose from all you know. But if it’s your fate, then every step forward, will always be a step closer to home.
Info: A young boy from the Destiny Islands who is chosen by the Keyblade, a weapon of immense power said to be able to unlock anything including hearts. He fights many enemies on his journeys including the Heartless, creatures who steal hearts, Nobodies, the husks left behind by the Heartless, and the Unversed, negative emotions given sentience. He travels many worlds with the 2 trusted members of King Mickey’s Kingdom, the captain of the guard, Goofy and his court wizard, Donald Duck.
Entrance: Sora walks through a door of light before drawing his keyblade.
Basic Attack: A variation of 3 basic keyblade swings, a vertical slash, a horizontal slash, and an overhead smash to the ground which repeats in said order.
Victory: Sora’s Keyblade vanishes in a shimmer of light before rubbing the back of his head and giving a soft-hearted cheesy grin.
Defeat: Sora falls backwards and levitates for a bit before disappearing into a shower of light.
White: Form Change
Sora transforms his keyblade into one of two forms, Oblivion or Oathkeeper. Both of which have a 50% chance of being activated. Sora’s stats get a boost depending on which form he is in. Form lasts for 20.0 seconds.
Oblivion: Sora gets a 50% boost to the following stats: Armor, Basic Damage, Armor Negation, and Normal Crit. While in this form Sora’s basic attacks now remove X Armor from enemies. Every third attack also creates a black nova around the struck enemy dealing X damage.
Armor Reduction and Nova Damage scale with Basic Damage (orange number).
Armor Reduction and Nova damage is reduced against enemies higher than level X.
Oathkeeper: Sora gets a 50% boost to the following stats: Reality, Skill Power, Reality Negation and Fantastic Crit. While in this form Sora’s basic attacks now become ranged and deal Fantastic Damage as he shoots projectiles of light and have a 25% chance to apply a blind for 3.0 seconds.
Blind duration and chance are reduced against enemies higher than level X.
Green: Firaga: Sora releases a fireball towards the closest enemy dealing X damage. This skill is changed based on which form Sora is in. Cooldown of 12.0 seconds regardless of form.
Oblivion: Dark Firaga: Dark Firaga now does X (reduced) damage but now splits and seeks out to hit all enemies and blinds enemies hit for 5.0 seconds.
Oathkeeper: Firaza: Firaza now explodes on impact dealing X (increased) damage and burns enemies hit dealing X damage over 5.0 seconds.
All forms of Firaga scale with Skill Power (blue number)
Blue: Curaga: Sora heals himself for X HP and generates 100 energy for himself.
This skill is changed based on which form Sora is in. Cooldown of 15.0 seconds regardless of form.
Oblivion: Dark Barrier: Sora instead applies a shield to himself that blocks X damage and increases his energy generation by 25%. The shield also reflects projectiles back at the closest enemy. The shield lasts for 8.0 seconds.
Oathkeeper: Curaza: Sora heals all allies for X (increased) HP and gives 100 energy to all allies plus another 50 energy per ally alive.
Dark Barrier projectile reflection has a chance to fail above enemies above X level.
Curaga and Curaza scale with Skill Power (blue number). Dark Barrier scales with Basic Damage (orange number).
Purple: Dual Form: Sora can now activate Form Change whilst in a Form. If he does so he equips the other keyblade and dual wields them. He gets the benefits from both keyblades along getting both augments to Curaga and Firaga. On top of this he becomes immune to disables and slows and can’t be brought below 1 HP. His basic attacks become ranged and deal True damage. However wielding both keyblades is a toll on Sora. The dual form only lasts for 8 seconds and can only be used once per wave.
Red: My Friends Are My Power!:
X +Basic Damage
X +Skill Power
X +25% Boost to stats in Form Change
If at least one of Sora’s allies is alive when Sora goes down to 0 HP he revives with full HP and in his Dual Form. This can activate once per wave and ignores the normal limitations of Dual Form.
Friendships:
Sora/Donald Duck
"Save The Queen" More likely to use Oathkeeper
+X Skill Power
+X Reality
+10/20/30/40/50% chance to Form Change with Oathkeeper
Sora/Goofy
"Save The King" More likely to use Oblivion
+X Basic Damage
+X Armor
+10/20/30/40/50% chance to Form Change with Oblivion.
Stat Growths: Rank from S-F. S being highest, F being lowest.
HP: B-
Basic Damage: A-
Skill Power: A
Armor: D-
Reality: D+
Normal Crit: C
Fantastic Crit: C+
Armor Negation: C-
Reality Negation: B
Crit Damage: N/A
Conservation: N/A
Improved Healing%: D+
How is THAT unlikely?
Sora is part of the disney stuff
Sora is a property of Square Enix, so it’s extremely unlikely he would ever be added.
While Kingdom Hearts does use many Disney properties, I believe Sora and the rest of the original characters are property of Square Enix. At best they are a joint property and as such have a very unlikely chance of being included in the game.
On top of this, Sora doesn’t follow the rules set by the contest in that likely characters have to be from a Disney/Pixar cartoon or movie. Sora has not been a part of any cartoon or movie and as such doesn’t fit the criteria in the other category.
Okay, here is mine.
Senku Ishigami
Role: Support
Position: Back
Stars: 2
Trial team: Blue
Source: Dr. Stone (anime)
Info: The whole population of humans in the world becomes petrified for 3700 years, with Senku being the first to break out, his mission, with the help of his friends (not saying where they came from, don’t wanna spoil the anime ) is to revive all humans in the world.
He is a genius, knowing how to make all kinds of stuff, starting in the stone world, he plans to race to Modern Times and beyond. That should give you enough info for this.
Quote: “This is exhilarating.”
Entrance: Walks in then exhales exhaustedly.
Basic attack: See Passive.
Victory: Smirks at enemies (ignore wood.)
Defeat: Collapses to the ground face down.
White skill: Science Upgrades.
Passive: Every 2 seconds, Senku increases the basic damage of all non support allies by X and gains one stack of “Science”. (Symbol is of a glass tube, half full.)
Active: Senku gains three stacks of Science and increases all allies skill power by Y until the end of the wave.
Each stack of Science increases the amount of skill power and Basic damage Senku gives allies by 25%.
Senku can have up to 10 stacks of science.
Stacks of science refresh after each wave.
Green skill: Power of electricity.
Senku rubs an orb with leather, and then zaps the nearest enemy dealing X Fantastic damage and stunning them for five seconds.
Senku gains 1 stack of science
Blue skill: Sulfuric Acid.
Senku loses three stack of science and tosses a vial of Sulfuric Acid dealing X damage over time per other stack of Science for 4 seconds.
Purple skill: Communications war.
With Senku’s cell phone, his allies receive information faster, granting them all 10% dodge chance.
Allies above lvl Y do not receive this benefit.
Red skill: Frozen Countdown.
Whenever Senku is in a control effect, he gains 100 energy per second, per control effect.
+X Armor
+X Reality
+X basic damage given through passive.
Friendships:
Senku/ Kevin Flynn:
“Programming and Chemistry.”, More Science.
+X Armor
Senku can have a maximum of 2 more Science.
(+2 per star)
Senku/Merlin
“Science in Magic.” Science Upgrades grants shields.
+Shield strength.
Allies gain a shield for 10% of their max HP whenever Senku uses his white skill, this consumes 1 science for each ally, lasts 5 seconds.
(+5% per star, +2 seconds)
Uh, what is Venom’s team color?
Lana Loud
Source: The Loud House
Info: Lana loves being dirty, and she will get any job done to support her allies with her mechanical skills while her frog pet, Hops, steals energy for her. Gross!
Rarity: 1 Star
Role: Support
Position: Mid
Trial Team: Yellow
Quote: “Move over, rookie! Some jobs require you to get your hands dirty!”
Entrance: Lana, who is completely muddy, walks to his position, then she shrugs off mud all over her, then, her pet frog, Hops, comes out of her overalls and lands over her head.
Victory: Hops gives Lana a high tongue.
KO: Lana whimpers.
Basic: Lana slings mud at an enemy.
Skills:
- White: Flush Away
Active: Lana opens the fire hydrant that releases water in front of her to cleanse all debuffs on her team and knocks back frontline enemies, dealing X Fantastic Damage and removing X reality for 8 seconds on hit.
The cleanse has a chance to fail against debuffs inflicted by enemies higher than level X.
- Green: Tongue Trick
Lana calls her pet frog, Hops, to steal 350 energy from the enemy with the most energy and saps them for 12 seconds, dealing X Fantastic Damage. She can use this skill even when stunned.
The sap has a chance to fail against enemies higher than level X.
- Blue: Fixer-Upper
Lana uses her tools to grant her team 100% attack speed, X armor, and X skill power for 7 seconds. She also grants the most wanted ally Shield that has X HP for 8 seconds.
The ally that deals the most damage is automatically given the “Most Wanted” status.
- Purple: Wash Wounds
“Flush Away” heals Lana and her allies for X HP. Plus, for each debuff applied on themselves cleansed, they recover additional X HP.
- Red: Handygirl Expertise
“Tounge Trick” also shares other allies 60% of energy stolen.
“Fixer-Upper” now grants her team for 8 seconds for each active role:
Damage: X Crit Damage
Tank: X Reality
Control/Support: X Evasion
The energy share is reduced for allies higher than level X.
Additional Stat Boosts:
-
+X HP healed from “Wash Wounds”
-
+X Skill Power
-
+X Max HP
Costumes
Royal Flush: Lana cosplays as the “Royal Flush” who is is a member of the Full House Gang in Lincoln’s favorite comic book, Ace Savvy. With his trusty monkey wrench, she can wash her foes away.
Friendships:
Lana Loud/Timon and Pumbaa
A Plateful of Grubs
Campaign Title: Quint-cidence
Campaign Story Summary: While Lana, Timon, and Pumba are searching for Speedy and Hops in the City, they unexpectedly encountered a brawny man with a pink nose, who is getting in their way for some reason.
Allies: Judy Hopps, Colette, Stitch
Healing Skills Grants Conservation
-
+X Starting Energy
-
+X Skill Power to allies
-
+X% Improved Healing to Lana and her allies
-
When Lana or her ally use their healing skill, they gain X% Conservation (stacking) on their own for the rest of the wave. This bonus stacks up to 3 times.
Lana Loud/Launchpad McQuack
Junior Flight Cadet
Campaign Title: Eyes from the Skies
Campaign Story Summary: Launchpad invites Lana for an air patrol, and he needs her help to maintain his aircraft.
Allies: Kida, Huey, Dewy, and Louie, Bo Peep
Enemy Disables Speeds Up Allies
-
+X Max HP
-
+X Tenacity to Lana and her allies
-
After an enemy disable applied to Lana or her ally themselves expires, they gain X% Attack Speed for 8 seconds.
-
When Lana or her ally gets disabled, they gain X Energy on their own.
The contest will end in 3 hours and 30 minutes. U still can upload your concepts, but be fast…
The contest is over… Submission from now on are not allowed. The results will be posted sometime April 21st. Thank you for participating
Go Squidward! You can win this!
Squidward: Don’t worry, I’ll win this in a landslide. (I hope.)
Sir. You didn’t participate
The contest is over dude