Dr. Facilier Concept
White: Rule of Voodoo
Passive: Whenever his basic attack hits, Dr. Facilier heals a % percentage of the damage dealt to his teammates. Fun fact about Voodoo, he can’t heal himself.
Active: Dr. Facilier draws one random tarot card of either support, tank, damage, control or a card with his image on it. Whichever card is drawn heals the allies of that type and deals fantastic damage of that type of enemy. If he draws the card with his image, nothing happens.
Green: Master of Shadows
When the first enemy character is defeated, Dr. Facilier casts a voodoo spell on his allies. Every living ally gains a shadow that grows larger as the battle goes on. As the shadow grows it buffs the damage of all living allies’ basic attack.
Blue: Frog Curse
Dr. Facilier curses the front-most enemy dealing X amount of fantastic damage and changing them into a frog for X seconds. This has a chance to fail against enemies above X level.
Purple: Bring a Friend to the Other side
When Dr. Facilier reaches 0 health he targets the enemy with the lowest health and deals true damage to take them with him. This has a chance to fail against enemies higher than level X
Red: Blood Ritual
Fantastic Damage Dealt from “Frog Curse” and True Damage dealt from “bring a friend to the other side” also trigger “rule of voodoo” healing Dr. Facilier’s teammates a %percentage of the damage dealt.
Hook and Hoodoo / Crocs, Gators and Frogs
Frog curse also has a chance to charm nearby enemies to the enemy changed into the frog. The likelihood and number of enemies charmed increases as this disc is upgraded.
“Master of Shadows” triggers at the beginning of the battle (instead of after the first enemy defeated). It buffs the charged attacks of allies in addition to the basic attacks as the battle goes on. The degree of damage buff increases as the disc is upgraded.