This is my concept for Doctor Edgar Zomboss. Feedback is appreciated.
Hero Name: Doctor Edgar George Zomboss
Source: Plants Vs Zombies
Position and Role: Backline Control
Trial Team: Yellow
Collections: Control, Stun, Charm, Shield
Entrance: Descends from the Zombot
Victory: Laughs evilly
Defeat: Rises a Peace Flag
Basic Attack: See Passive
Description: Dr. Zomboss will zombify the enemy lines with his numerous waves of zombies!
Quote: “You have failed to submit to our rightful claim. Be advised that unless you comply, we will be forced to take extreme action. Please, remit your home and brains to us forthwith.
Sincerely, Doctor Edgar Zomboss.”
A Huge Wave of Zombies is approaching!
Passive: Instead of doing a basic attack, Dr. Zomboss summons a Basic Zombie to the frontline. The basic Zombie has X HP and deals Y damage with his basic attack. Zombies grant 1 stack of “Zombified” to the enemies they attack. Each stack of zombified slows enemies down by 10%. There can be a maximum of 5 stacks of “Zombified” in each enemy. If there’s an enemy with the maximum amount of stacks, zombies will rather attack other enemies. There can be a maximum of 5 zombie summonings in the battlefield. Zomboss and his zombies cannot receive stacks of “Zombified”.
Active: Dr. Zomboss calls in a Huge Wave of Zombies, removing all stacks of “Zombified” from enemies, and charming the enemies that had them for 1.5 seconds per stack they had, and granting the charmed enemies X basic attack per stack they had while charmed. The Charmed enemies now grant 1 stack of Zombified to the enemies they attack.
Jack in The Box Fantastic Damage
When a Basic Zombie is K.Oed, Dr. Zomboss calls in a Jack in The Box Zombie to the middle of the enemie lines. This zombie has X HP, and instead of attacking, it plays the jack in the box, applying “Distract” to all enemies while playing it. When the Jack In The Box is K.Oed, he explodes dealing Y damage to nearby enemies and stunning them for 8 seconds. There can only be one Jack In The Box Zombie on the field. This skill has a cooldown of 8 seconds.
Bungee Zombie Normal Damage
Dr. Zomboss calls in a Bungee Zombie, which will pick and take away from the battlefield the farthest enemy for 5 seconds. Then, the bungee Zombie drops that enemy, dealing X Damage, applying 2 stacks of “Zombified” and stunning them for 10 seconds.
Enemies stunned while Dr. Zomboss is on the battefield receive 1 stack of Zombified.
Dr. Zomboss and his summonings cannot be charmed.
The Charm immunity might fail if Dr. Zomboss is above level X.
Now, Dr. Zomboss basic zombies will be summoned with a shield with W HP. When the shield is destroyed, the Zombies gain +50% attack and movement speed and Basic Damage.
Every time an enemy is disabled, Dr. Zomboss grants himself 1 stack of Hardy.
Other Stat Boosts
+X Skill Power
Now Dr. Zomboss receives Z Skill Power per Stack of “Zombified” on the field
Is Charged in Battle When: Charm is applied to 2 enemies
+X Skill Power
+Y Skill Power per Control role Hero
+Precise for 10 seconds
Dr. Zomboss + Dr. Drakken
Campaign: Crazy Cientists: Dr. Zomboss and Dr. Drakken plan to conquer the city, but disagree in what to the with it. While Zomboss wants to turn everyone into a Zombie, Drakken wants to enslave them all.
Allies: Jack Skellington, Sally, Syndrome
Disk Name: Artificial Brain
Effects: Enemies with stacks of “Zombified” now lose X reality per stack
Star Effect: “A Huge Wave of Zombies is Approaching!” now silences enemies that are not charmed for 2 seconds(+2 per star)
Dr. Zomboss + Dr. Facilier
Campaign: Supernatural Science: Dr. Zomboss is curious about Facilier’s Friends on the Other Side, while Faciler is curious about how Zomboss created zombies. So, they try to combine both elements in one.
Allies: Maleficent, Ursula, Davy Jones.
Disk Name: Friends On the Other Side of the Lawn
Effects: Dr. Zomboss’ disables now last 10% more in Cursed enemies. Dr. Zomboss and his Zombies now deal X extra damage to Cursed enemies.
Star Effect: Now, while playing the Jack In The Box, The Jack in the box Zombie will Curse enemies. After he explodes, the enemies will remain cursed for 2 seconds(+2 per star)