Edna Mode...mode

Pulled from another post, deserves its own!

I’d like to see Edna in the game, but not as a playable character. Instead, as the operator of a new store of sorts, where you can make beneficial changes to your hero’s/villains costumes.

She could have a wide range of modifications, that would cost a significant fee. There would be the standard defense, reality, skill power, etc., but I’m thinking more situational modifications, I’ll use the current arena trend as an example.

Thermal-weave: gives the wearer 50% damage reduction and resistance to frost based skills. Takes 25% more damage from fire based skills.

The potential is huge for customization, and with multiple costumes coming into play, opens up the ability to have a set of armor tailored for specific situations.

I would like to see what others can come up with if this were a thing. I’ll post some others I’d thought of as well.

3 Likes

Thermal-weave: gives the wearer 50% damage reduction and resistance to frost based skills. Takes 25% more damage from fire based skills.

Kinetic-absorption: 10% of damage received is absorbed as kinetic energy, boosting the basic damage of the wearer by 25% of the initial damage (a hit of 1000 damage is reduced to 900, as 100 is absorbed. 25 of that 100 is used as the increase value for basic damage)

Aerodynamics: increased move and attack speed

Completely bulletproof. And machine washable: damage reduction from projectile attacks. I consider Nick’s pawpsicles a projectile, but not the lemmings.

Like the concept but Edna Mode could also be a playble character…kinda like how Flynn runs the arcade :wink:

Not to mention she also has an alternate costume which is more than we can say for some heroes in game. :wink:

1 Like
PerBlue Entertainment | Terms of Use | Cookie Policy | © Disney