W: Flash becomes immune to damage, slowly gets into his car, then speeds through enemies, damaging them.
G: Flash tells a joke, putting all enemies to sleep for 7 seconds. Damage wakes up sleeping heroes. (Including dots.)
B: Flash slowly helps out his team, putting them to sleep for 7 seconds. If they are awoken because of damage, they receive a massive heal.
P: Enemy attacks are slowed by 10% for 3 seconds whenever they hit Flash. Stacks up to 9 times.
Disk 1: Blue skill also heals over time while allies are asleep. Also, dots no longer wake sleeping enemies.
Disk 2: 50% of damage taken while immune from White skill is converted into a shield when Flash gets back into the fight.
Disk 3: Flash tells a joke to the first enemy in the enemy lineup before the start of battle, delaying their entry/arrival by 3 seconds.